ActiveViewportHandlesStateComponent.ixx File
Included Headers
#include <vector>
#include <span>
#include <helios.engine.rendering.viewport.types.ViewportHandle>
#include <helios.ecs.types.EntityHandle>
Namespaces Index
| namespace | helios |
| namespace | engine |
| namespace | rendering |
| namespace | viewport |
| namespace | components |
Classes Index
| class | ActiveViewportHandlesStateComponent<THandle> |
|
Stores the currently active viewport IDs based on game/match state. More... | |
File Listing
The file content with the documentation metadata removed is:
15using namespace helios::engine::rendering::viewport::types;
16export namespace helios::engine::rendering::viewport::components {
42 void setViewportHandles(std::span<const ViewportHandle>& viewportHandles) {
43 viewportHandles_.assign(viewportHandles.begin(), viewportHandles.end());
51 [[nodiscard]] std::span<const ViewportHandle> viewportHandles() const noexcept {
61 [[nodiscard]] bool has(const ViewportHandle viewportHandle) const noexcept {
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