GameObjectEntityManager.ixx File
Runtime ECS registry and manager aliases for game-object entities. More...
Included Headers
#include <cstddef>
#include "helios-engine-config.h"
#include <helios.engine.runtime.world.types>
#include <helios.ecs>
Namespaces Index
| namespace | helios |
| namespace | engine |
| namespace | runtime |
| namespace | world |
Variables Index
| constexpr size_t | GAMEOBJECT_SIZE = DEFAULT_GAMEOBJECT_CAPACITY |
Description
Runtime ECS registry and manager aliases for game-object entities.
Variables
GAMEOBJECT_SIZE
| constexpr |
Definition at line 17 of file GameObjectEntityManager.ixx.
17constexpr size_t GAMEOBJECT_SIZE = DEFAULT_GAMEOBJECT_CAPACITY;
File Listing
The file content with the documentation metadata removed is:
9#include "helios-engine-config.h"
17constexpr size_t GAMEOBJECT_SIZE = DEFAULT_GAMEOBJECT_CAPACITY;
22using namespace helios::engine::runtime::world::types;
23export namespace helios::engine::runtime::world {
28 using GameObjectEntityRegistry = EntityRegistry<GameObjectDomainTag, HashedLookupStrategy, false, GAMEOBJECT_SIZE>;
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