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MeshConfig Struct

Rendering metadata that defines how mesh buffers are interpreted. More...

Declaration

struct helios::engine::rendering::mesh::types::MeshConfig { ... }

Public Member Attributes Index

PrimitiveTypeprimitiveType = PrimitiveType::Triangles

Primitive topology used by draw calls. More...

Description

Rendering metadata that defines how mesh buffers are interpreted.

Definition at line 17 of file MeshConfig.ixx.

Public Member Attributes

primitiveType

PrimitiveType helios::engine::rendering::mesh::types::MeshConfig::primitiveType = PrimitiveType::Triangles

Primitive topology used by draw calls.

Definition at line 22 of file MeshConfig.ixx.


The documentation for this struct was generated from the following file:


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