OpenGLUniformLocationComponent.ixx File
OpenGL component storing cached uniform locations by semantic index. More...
Included Headers
#include <glad/gl.h>
#include <array>
#include <cstddef>
#include <utility>
#include <helios.engine.rendering.shader.types.UniformSemantics>
Namespaces Index
| namespace | helios |
| namespace | opengl |
| namespace | components |
| namespace | types |
Classes Index
| struct | OpenGLUniformLocationComponent<THandle, TUniformScope> |
|
Stores resolved OpenGL uniform locations for one shader/resource handle. More... | |
Description
OpenGL component storing cached uniform locations by semantic index.
File Listing
The file content with the documentation metadata removed is:
17export namespace helios::opengl::components {
25 struct OpenGLUniformLocationComponent {
30 static inline constexpr auto UniformSemanticsCount = static_cast<std::size_t>(
43 locations.fill(-1);
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