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Systems for match state management. More...

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 # helios::engine::mechanics::match::systems
 
 Systems for match state management.
 
 ## Systems
 
 | System | Description |
 |--------|-------------|
 | `MatchFlowSystem` | Automatically advances the match through state phases |
 | `MatchRuleSystem` | Evaluates match rules and conditions |
 
 ## MatchFlowSystem
 
 Drives automatic state progression through:
 - Undefined → Warmup
 - Warmup → PlayerSpawn
 - PlayerSpawn → Playing
 
 ## MatchRuleSystem
 
 Placeholder system for evaluating match rules such as win/lose conditions, time limits, and score thresholds.
 
 ---
 
 <details>
 <summary>Doxygen</summary><p>
 @namespace helios::engine::mechanics::match::systems
 @brief Systems for match state management.
 @details Contains ECS systems that handle match flow and rule logic.
 </p></details>
 

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