HealthUpdateClearSystem.ixx File
System that clears the dirty flag on HealthComponents each frame. More...
Included Headers
#include <cassert>
#include <format>
#include <helios.engine.common.tags.SystemRole>
#include <helios.engine.mechanics.health.components>
#include <helios.engine.mechanics.lifecycle.components.Active>
#include <helios.engine.runtime.world.UpdateContext>
#include <helios.engine.runtime.world.GameWorld>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | mechanics |
|
High-level gameplay systems and components for game logic. More... | |
| namespace | health |
|
Health management system for game entities. More... | |
| namespace | systems |
|
Systems for health processing. More... | |
Classes Index
| class | HealthUpdateClearSystem |
|
Clears the dirty flag on every active HealthComponent. More... | |
Description
System that clears the dirty flag on HealthComponents each frame.
File Listing
The file content with the documentation metadata removed is:
25export namespace helios::engine::mechanics::health::systems {
33 class HealthUpdateClearSystem {
43 void update(helios::engine::runtime::world::UpdateContext& updateContext) noexcept {
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