MaxScoreObserverClearSystem.ixx File
System that clears update flags on MaxScoreObserverComponents. More...
Included Headers
#include <helios.engine.common.tags.SystemRole>
#include <helios.engine.mechanics.lifecycle.components.Active>
#include <helios.engine.modules.physics.collision.events>
#include <helios.engine.runtime.world.GameWorld>
#include <helios.engine.runtime.world.UpdateContext>
#include <helios.engine.mechanics.scoring.components>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | mechanics |
|
High-level gameplay systems and components for game logic. More... | |
| namespace | scoring |
|
Score management and tracking system for game mechanics. More... | |
| namespace | systems |
|
Systems for score processing and observation. More... | |
Classes Index
| class | MaxScoreObserverClearSystem |
|
System that resets the hasUpdate flag on all MaxScoreObserverComponents. More... | |
Description
System that clears update flags on MaxScoreObserverComponents.
File Listing
The file content with the documentation metadata removed is:
26export namespace helios::engine::mechanics::scoring::systems {
39 class MaxScoreObserverClearSystem {
50 void update(helios::engine::runtime::world::UpdateContext& updateContext) noexcept {
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