TimerControlContext.ixx File
Context information for state transitions. More...
Included Headers
#include <helios.engine.mechanics.timing.types.GameTimerId>
#include <helios.engine.mechanics.timing.types.TimerState>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | mechanics |
|
High-level gameplay systems and components for game logic. More... | |
| namespace | timing |
|
Game timer management system. More... | |
| namespace | types |
|
Core type definitions for the timing module. More... | |
Classes Index
| struct | TimerControlContext |
|
Context describing a requested timer state transition. More... | |
Description
Context information for state transitions.
File Listing
The file content with the documentation metadata removed is:
13using namespace helios::engine::mechanics::timing::types;
15export namespace helios::engine::mechanics::timing::types {
26 struct TimerControlContext {
31 const GameTimerId gameTimerId;
36 const TimerState timerState;
42 const bool resetElapsed = false;
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