SolidCollisionEvent.ixx File
Event emitted when a solid (physical) collision occurs. More...
Included Headers
#include <helios.core.types>
#include <helios.engine.modules.physics.collision.types.CollisionContext>
#include <helios.math>
#include <helios.engine.ecs.EntityHandle>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | modules |
|
Domain-specific components and systems. More... | |
| namespace | physics |
|
Physics simulation and collision detection subsystem for the game engine. More... | |
| namespace | collision |
| namespace | events |
|
Collision event types for the helios engine. More... | |
Classes Index
| class | SolidCollisionEvent |
|
Event emitted when a solid collision is detected. More... | |
Description
Event emitted when a solid (physical) collision occurs.
File Listing
The file content with the documentation metadata removed is:
15export namespace helios::engine::modules::physics::collision::events {
24 class SolidCollisionEvent {
29 collision::types::CollisionContext collisionContext_;
34 helios::engine::ecs::EntityHandle source_;
44 explicit SolidCollisionEvent(
45 const helios::engine::ecs::EntityHandle source,
47 ) : collisionContext_(collisionContext), source_(source) {}
54 [[nodiscard]] const collision::types::CollisionContext& collisionContext() const noexcept {
63 [[nodiscard]] helios::engine::ecs::EntityHandle source() const noexcept {
Generated via doxygen2docusaurus 2.0.0 by Doxygen 1.15.0.