TypedTargetedCommandDispatcher.ixx File
Type-safe dispatcher template for TargetedCommand handling. More...
Included Headers
#include <memory>
#include <helios.engine.ecs.GameObject>
#include <helios.engine.runtime.messaging.command.TargetedCommandDispatcher>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | messaging |
|
Communication infrastructure for commands and events. More... | |
| namespace | command |
|
Command pattern implementation for deferred action execution. More... | |
Classes Index
| class | TypedTargetedCommandDispatcher<T> |
|
Type-safe dispatcher template for handling specific TargetedCommand types. More... | |
Description
Type-safe dispatcher template for TargetedCommand handling.
File Listing
The file content with the documentation metadata removed is:
16export namespace helios::engine::runtime::messaging::command {
18 class TargetedCommand;
33 class TypedTargetedCommandDispatcher : public TargetedCommandDispatcher {
46 virtual void dispatchTyped(
47 helios::engine::ecs::GameObject gameObject,
48 const T& command
60 helios::engine::ecs::GameObject gameObject,
61 const TargetedCommand& command
63 dispatchTyped(gameObject, static_cast<const T&>(command));
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