GameObjectPool.ixx File
Object pool for efficient GameObject management and recycling. More...
Included Headers
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | pooling |
|
GameObject pooling for efficient object recycling. More... | |
Classes Index
| class | GameObjectPool |
|
Object pool for efficient GameObject lifecycle management. More... | |
Description
Object pool for efficient GameObject management and recycling.
Provides a memory-efficient pooling mechanism for frequently spawned and despawned GameObjects, such as projectiles, particles, or enemies. Pre-allocates objects at construction time and reuses them to avoid runtime allocation overhead.
File Listing
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