GameObjectPoolSnapshot.ixx File
Read-only snapshot of GameObjectPool state. More...
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | pooling |
|
GameObject pooling for efficient object recycling. More... | |
Classes Index
| struct | GameObjectPoolSnapshot |
|
Immutable snapshot of a GameObjectPool's current state. More... | |
Description
Read-only snapshot of GameObjectPool state.
File Listing
The file content with the documentation metadata removed is:
9export namespace helios::engine::runtime::pooling {
33 struct GameObjectPoolSnapshot {
38 const size_t activeCount;
43 const size_t inactiveCount;
Generated via doxygen2docusaurus 2.0.0 by Doxygen 1.15.0.