GameObjectPoolId.ixx File
Strongly-typed identifier for GameObjectPool instances. More...
Included Headers
#include <cstdint>
#include <string_view>
#include <helios.core.data>
#include <helios.core.types>
#include <helios.core.algorithms>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | pooling |
|
GameObject pooling for efficient object recycling. More... | |
| namespace | types |
Classes Index
| struct | GameObjectPoolIdTag |
|
Tag type for GameObjectPoolId. More... | |
| struct | hash<helios::engine::runtime::pooling::types::GameObjectPoolId> |
|
Hash specialization for GameObjectPoolId. More... | |
Description
Strongly-typed identifier for GameObjectPool instances.
File Listing
The file content with the documentation metadata removed is:
15export namespace helios::engine::runtime::pooling::types {
20 struct GameObjectPoolIdTag{};
41 std::size_t operator()(const helios::engine::runtime::pooling::types::GameObjectPoolId& id) const noexcept {
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