SystemRegistry.ixx File
Registry for managing System instances within a game loop phase. More...
Included Headers
#include <memory>
#include <vector>
#include <cassert>
#include <helios.engine.ecs.System>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | world |
|
World state management and per-frame update context. More... | |
Classes Index
| class | SystemRegistry |
|
Container for System instances within a game loop pass. More... | |
Description
Registry for managing System instances within a game loop phase.
File Listing
The file content with the documentation metadata removed is:
17export namespace helios::engine::runtime::world {
59 class SystemRegistry {
92 assert(!hasSystem<T>() && "System already registered with GameLoopPhase");
109 return getSystem<T>() != nullptr;
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