engine Namespace
Main engine module aggregating core infrastructure and game systems. More...
Definition
Namespaces Index
| namespace | bootstrap |
| namespace | builder |
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Fluent builder pattern for constructing GameObjects. More... | |
| namespace | common |
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Shared type definitions, concepts, and tags used across engine subsystems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | core |
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Core engine infrastructure providing fundamental building blocks. More... | |
| namespace | ecs |
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Core Entity-Component-System architecture. More... | |
| namespace | mechanics |
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High-level gameplay systems and components for game logic. More... | |
| namespace | modules |
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Domain-specific components and systems. More... | |
| namespace | state |
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Generic, template-based state management system. More... | |
| namespace | tooling |
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Tooling utilities for diagnostics, metrics and developer overlays. More... | |
Description
Main engine module aggregating core infrastructure and game systems.
This module provides access to the complete helios engine functionality, including the ECS architecture, game systems, messaging infrastructure, and development tooling.
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