systems Namespace
Gameplay systems for combat mechanics processing. More...
Definition
namespace helios::engine::mechanics::combat::systems { ... }
Classes Index
| class | ProjectileSpawnSystem |
|
System that spawns projectiles for entities with active ShootComponents. More... | |
Description
Gameplay systems for combat mechanics processing.
Contains systems that iterate combat-related components and generate spawn commands for projectiles based on shooting state and aim direction.
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