scene Namespace
Scene graph integration for game entities. More...
Definition
namespace helios::engine::modules::scene { ... }
Namespaces Index
| namespace | components |
|
Scene graph integration components. More... | |
| namespace | systems |
|
Scene graph synchronization and rendering systems. More... | |
| namespace | types |
|
Types and data structures for scene management. More... | |
Functions Index
| void | registerComponents () |
|
Registers all scene components with the ComponentReflector. More... | |
Description
Scene graph integration for game entities.
This module provides components and systems that bridge the game logic layer (GameObjects) with the rendering layer (SceneNodes).
Functions
registerComponents()
| inline |
Registers all scene components with the ComponentReflector.
Definition at line 17 of file registry.ixx.
17 inline void registerComponents() {
18 using R = helios::engine::ecs::ComponentReflector;
19
20 R::registerType<components::SceneNodeComponent>();
21 }
Referenced by helios::engine::modules::registerComponents.
The documentation for this namespace was generated from the following file:
Generated via doxygen2docusaurus 2.0.0 by Doxygen 1.15.0.