types Namespace
Types and data structures for scene management. More...
Definition
namespace helios::engine::modules::scene::types { ... }
Classes Index
| struct | SceneIdTag |
| class | SceneToViewportMap |
|
Maps scenes to their associated viewports for rendering. More... | |
Typedefs Index
| using | SceneId = helios::core::data::StrongId< SceneIdTag, uint32_t > |
|
Strongly-typed identifier for scenes. More... | |
Description
Types and data structures for scene management.
Provides data structures for mapping scenes to viewports, enabling state-based rendering of different scene configurations.
Typedefs
SceneId
|
Strongly-typed identifier for scenes.
Uses FNV-1a string hashing to generate unique identifiers at compile time. Enables type-safe referencing of scenes by name (e.g., "Ui", "Game").
- See Also
Definition at line 32 of file SceneId.ixx.
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