Classes
The classes, structs, union and interfaces used by this project are:
| S CameraEntry | |
| C ImGuiBackend | Platform-agnostic interface for ImGui backend implementations |
| C ImGuiGlfwOpenGLBackend | ImGui backend for GLFW windowing and OpenGL 4.1 rendering |
| C ImGuiLogSink | LogSink implementation that forwards messages to a LogWidget |
| C ImGuiOverlay | Central manager for ImGui widgets rendered via a specific backend |
| C ImGuiOverlayRenderSystem | Adapts an ImGuiOverlay to the engine runtime system update step |
| C ImGuiWidget | Abstract base class for ImGui widgets rendered in debug overlays |
| C CameraWidget | Debug widget for real-time camera parameter control and visualization |
| C FpsWidget | Debug widget for real-time FPS metrics and frame pacing configuration |
| C LogWidget | Debug widget for displaying log output in a scrollable ImGui panel |
| C MainMenuWidget | Main menu bar providing access to application settings |
| S LogEntry | Represents a single log entry with level, scope, and message |
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