Class Variables Index
The class member variables defined in the project are:
- A -
- aabb_: as variable in class helios::engine::rendering::model::components::ModelAabbComponent<THandle>
- action_: as variable in class helios::engine::runtime::lifecycle::commands::WorldLifecycleCommand
- active_: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- activeCount: as variable in struct helios::engine::runtime::pooling::EntityPoolSnapshot
- activeEntities_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- activeIndex_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- activeIndices: as variable in struct helios::engine::rendering::RenderManager::MaterialBatch<TDrawMemberHandle>
- activeIndices: as variable in struct helios::engine::rendering::RenderManager::RenderTargetBatch<TDrawMemberHandle>
- activeIndices: as variable in struct helios::engine::rendering::RenderManager::ShaderBatch<TDrawMemberHandle>
- activeIndices: as variable in struct helios::engine::rendering::RenderManager::ViewportBatch<TDrawMemberHandle>
- activeRenderTargetIndices_: as variable in class helios::engine::rendering::RenderManager<TRenderBackend, TMemberHandle>
- AliceBlue: as variable in struct helios::engine::util::Colors
- amount: as variable in struct helios::engine::runtime::pooling::EntityPoolConfig
- AntiqueWhite: as variable in struct helios::engine::util::Colors
- Aquamarine: as variable in struct helios::engine::util::Colors
- aspectRatio_: as variable in class helios::engine::scene::components::PerspectiveCameraComponent<THandle>
- aspectRatio_: as variable in struct helios::engine::scene::types::PerspectiveCameraContext
- aspectRatioDenom: as variable in struct helios::engine::platform::window::components::WindowComponent<THandle>
- aspectRatioDenom: as variable in struct helios::engine::platform::window::types::WindowConfig
- aspectRatioNumer: as variable in struct helios::engine::platform::window::components::WindowComponent<THandle>
- aspectRatioNumer: as variable in struct helios::engine::platform::window::types::WindowConfig
- avgFps_: as variable in class helios::engine::tooling::FpsMetrics
- avgFrameTime_: as variable in class helios::engine::tooling::FpsMetrics
- axisLeftX_: as variable in class helios::engine::input::gamepad::GamepadState
- axisLeftY_: as variable in class helios::engine::input::gamepad::GamepadState
- axisRightX_: as variable in class helios::engine::input::gamepad::GamepadState
- axisRightY_: as variable in class helios::engine::input::gamepad::GamepadState
- Azure: as variable in struct helios::engine::util::Colors
28 entries
- B -
- batches: as variable in struct helios::engine::rendering::RenderManager::MaterialBatch<TDrawMemberHandle>
- batches: as variable in struct helios::engine::rendering::RenderManager::RenderTargetBatch<TDrawMemberHandle>
- batches: as variable in struct helios::engine::rendering::RenderManager::ShaderBatch<TDrawMemberHandle>
- batches: as variable in struct helios::engine::rendering::RenderManager::ViewportBatch<TDrawMemberHandle>
- Beige: as variable in struct helios::engine::util::Colors
- Black: as variable in struct helios::engine::util::Colors
- Blue: as variable in struct helios::engine::util::Colors
- bounds_: as variable in class helios::engine::runtime::world::Level
- Brown: as variable in struct helios::engine::util::Colors
- bufferData_: as variable in class helios::engine::core::container::buffer::ReadBuffer<T>
- bufferData_: as variable in class helios::engine::core::container::buffer::ReadWriteBuffer<T>
- bufferData_: as variable in class helios::engine::core::container::buffer::WriteBuffer<T>
- buffers_: as variable in class helios::engine::core::container::buffer::TypeIndexedDoubleBuffer<Indexer>
- buffers_: as variable in class helios::engine::core::container::buffer::TypeIndexedReadWriteBuffer<Indexer>
- Burlywood: as variable in struct helios::engine::util::Colors
- buttonA_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonB_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonBack_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonDpadDown_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonDpadLeft_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonDpadRight_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonDpadUp_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonGuide_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonLeftBumper_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonLeftThumb_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonRightBumper_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonRightThumb_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonStart_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonX_: as variable in class helios::engine::input::gamepad::GamepadState
- buttonY_: as variable in class helios::engine::input::gamepad::GamepadState
30 entries
- C -
- cached_: as variable in class helios::engine::core::spatial::Transform
- cameraEntityHandle_: as variable in class helios::engine::scene::components::ViewportComponent<THandle>
- capacity_: as variable in class helios::engine::rendering::mesh::systems::MeshUploadSystem<THandle, TCommandBuffer, TCapacity>
- capacity_: as variable in class helios::engine::rendering::shader::systems::ShaderCompileSystem<THandle, TCommandBuffer, TCapacity>
- Chocolate: as variable in struct helios::engine::util::Colors
- cmdBuffer_: as variable in class helios::engine::runtime::messaging::command::CommandBuffer::Model<T>
- combined_: as variable in class helios::engine::state::StateToIdMapPair<LState, RState, TId>
- commandBufferRegistry_: as variable in class helios::engine::runtime::world::ResourceRegistry
- commandHandlerRegistry_: as variable in class helios::engine::runtime::messaging::command::TypedCommandBuffer<CommandTypes>
- commandHandlerRegistry_: as variable in class helios::engine::runtime::world::GameWorld
- commandQueues_: as variable in class helios::engine::runtime::messaging::command::TypedCommandBuffer<CommandTypes>
- commitPoint_: as variable in class helios::engine::runtime::gameloop::TypedPass<StateType>
- componentTypeId: as variable in struct helios::engine::runtime::lifecycle::components::DelayedComponentEnabler::DeferredComponent
- Coral: as variable in struct helios::engine::util::Colors
- CornflowerBlue: as variable in struct helios::engine::util::Colors
- Cornsilk: as variable in struct helios::engine::util::Colors
- Crimson: as variable in struct helios::engine::util::Colors
- cullingStrategy_: as variable in class helios::engine::scene::systems::SceneMemberRenderContextExtractionSystem<TOwnerHandle, TMemberHandle, TCullingStrategy, TCommandBuffer>
- current_idx_: as variable in class helios::engine::core::container::HandleMultiMap::ConstIterator
- currInput_: as variable in class helios::engine::input::gamepad::GamepadState
- Cyan: as variable in struct helios::engine::util::Colors
21 entries
- D -
- DarkBlue: as variable in struct helios::engine::util::Colors
- DarkCyan: as variable in struct helios::engine::util::Colors
- DarkGray: as variable in struct helios::engine::util::Colors
- DarkGreen: as variable in struct helios::engine::util::Colors
- DarkOrange: as variable in struct helios::engine::util::Colors
- DarkOrchid: as variable in struct helios::engine::util::Colors
- DarkRed: as variable in struct helios::engine::util::Colors
- DarkViolet: as variable in struct helios::engine::util::Colors
- db_: as variable in class helios::engine::core::container::buffer::TypeIndexedDoubleBuffer::ReadSource
- db_: as variable in class helios::engine::core::container::buffer::TypeIndexedDoubleBuffer::WriteSink
- deadzoneStrategy_: as variable in class helios::engine::input::InputAdapter
- DeepPink: as variable in struct helios::engine::util::Colors
- DeepSkyBlue: as variable in struct helios::engine::util::Colors
- DEFAULT_STICK_NOISE_THRESHOLD: as variable in class helios::engine::input::gamepad::DeadzoneStrategy
- defaultLogger_: as variable in class helios::engine::util::log::LogManager
- deferredComponents_: as variable in class helios::engine::runtime::lifecycle::components::DelayedComponentEnabler<THandle>
- delayedQueues_: as variable in class helios::engine::runtime::messaging::command::TypedCommandBuffer<CommandTypes>
- delta: as variable in struct helios::engine::runtime::lifecycle::components::DelayedComponentEnabler::DeferredComponent
- delta_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- deltaTime: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- deltaTime_: as variable in class helios::engine::runtime::world::UpdateContext
- denseValues_: as variable in class helios::engine::core::container::HandleMultiMap<TOneHandle, TManyHandle>
- depth_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
- destroy: as variable in struct helios::engine::core::memory::ErasedUnique
- DodgerBlue: as variable in struct helios::engine::util::Colors
- drawContexts: as variable in struct helios::engine::rendering::RenderManager::MeshBatch<TDrawMemberHandle>
- duration_: as variable in class helios::engine::runtime::timing::Timer
27 entries
- E -
- elapsed_: as variable in class helios::engine::runtime::timing::Timer
- empty_: as variable in class helios::engine::state::CombinedStateToIdMapPair<LState, RState, TId>
- empty_: as variable in class helios::engine::state::StateToIdMap<TState, TId>
- enabled_: as variable in class helios::engine::util::log::Logger
- enabledSinks_: as variable in class helios::engine::util::log::LogManager
- engineWorld_: as variable in class helios::engine::runtime::pooling::EntityPoolManager<TEntity>
- engineWorld_: as variable in class helios::engine::runtime::world::GameWorld
- engineWorld_: as variable in class helios::engine::runtime::world::UpdateContext
- entity_: as variable in class helios::engine::runtime::world::RuntimeEnvironment
- entityPoolId: as variable in struct helios::engine::runtime::pooling::EntityPoolConfig
- entries_: as variable in class helios::engine::runtime::messaging::command::CommandHandlerRegistry
11 entries
- F -
- Firebrick: as variable in struct helios::engine::util::Colors
- flags: as variable in struct helios::engine::rendering::common::components::ClearComponent<TOwnerHandle>
- FloralWhite: as variable in struct helios::engine::util::Colors
- ForestGreen: as variable in struct helios::engine::util::Colors
- fovY_: as variable in class helios::engine::scene::components::PerspectiveCameraComponent<THandle>
- fovY_: as variable in struct helios::engine::scene::types::PerspectiveCameraContext
- fragmentShaderPath: as variable in struct helios::engine::rendering::shader::components::ShaderSourceComponent<THandle>
- frameCount_: as variable in class helios::engine::tooling::FpsMetrics
- frameEventBus_: as variable in class helios::engine::runtime::gameloop::GameLoop
- frameEventSink_: as variable in class helios::engine::runtime::world::UpdateContext
- frameEventSource_: as variable in class helios::engine::runtime::world::UpdateContext
- from_: as variable in class helios::engine::state::components::StateComponent<StateType>
- from_: as variable in class helios::engine::state::types::StateTransitionContext<StateType>
- from_: as variable in class helios::engine::state::types::StateTransitionRequest<StateType>
- from_: as variable in class helios::engine::state::types::StateTransitionRule<StateType>
- frozen_: as variable in class helios::engine::state::CombinedStateToIdMapPair<LState, RState, TId>
- frozen_: as variable in class helios::engine::state::StateToIdMap<TState, TId>
17 entries
- G -
- gameloop_: as variable in class helios::engine::runtime::gameloop::Phase
- gameObject_: as variable in class helios::engine::runtime::world::Session
- gameObjectWorld_: as variable in class helios::engine::runtime::world::EngineWorld
- gamepadMask_: as variable in class helios::engine::input::InputManager
- gamepadSettings_: as variable in class helios::engine::input::InputAdapter
- gamepadState_: as variable in class helios::engine::input::InputSnapshot
- gameWorld_: as variable in class helios::engine::runtime::gameloop::GameLoop
- gameWorld_: as variable in class helios::engine::runtime::gameloop::Pass
- gameWorld_: as variable in class helios::engine::runtime::gameloop::Phase
- gen_: as variable in class helios::engine::util::Random
- GhostWhite: as variable in struct helios::engine::util::Colors
- Gold: as variable in struct helios::engine::util::Colors
- Gray: as variable in struct helios::engine::util::Colors
- Green: as variable in struct helios::engine::util::Colors
- guard_: as variable in class helios::engine::state::types::StateTransitionRule<StateType>
- guid_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
16 entries
- H -
- handle: as variable in struct helios::engine::rendering::RenderManager::MaterialBatch<TDrawMemberHandle>
- handle: as variable in struct helios::engine::rendering::RenderManager::MeshBatch<TDrawMemberHandle>
- handle: as variable in struct helios::engine::rendering::RenderManager::RenderTargetBatch<TDrawMemberHandle>
- handle: as variable in struct helios::engine::rendering::RenderManager::ShaderBatch<TDrawMemberHandle>
- handle: as variable in struct helios::engine::rendering::RenderManager::ViewportBatch<TDrawMemberHandle>
- handle: as variable in struct helios::engine::scene::types::CullingContext<TMemberHandle>
- height_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
- history_: as variable in class helios::engine::tooling::FpsMetrics
- historySize_: as variable in class helios::engine::tooling::FpsMetrics
- Honeydew: as variable in struct helios::engine::util::Colors
- HotPink: as variable in struct helios::engine::util::Colors
11 entries
- I -
- id_: as variable in class helios::engine::runtime::messaging::command::types::CommandBufferTypeId
- id_: as variable in class helios::engine::runtime::messaging::command::types::CommandTypeId
- id_: as variable in class helios::engine::runtime::world::types::ManagerTypeId
- id_: as variable in class helios::engine::runtime::world::types::ResourceTypeId
- id_: as variable in class helios::engine::runtime::world::types::SystemTypeId
- id_: as variable in class helios::engine::state::types::StateTypeId
- inactiveCount: as variable in struct helios::engine::runtime::pooling::EntityPoolSnapshot
- inactiveEntities_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- IndianRed: as variable in struct helios::engine::util::Colors
- indices: as variable in struct helios::engine::rendering::mesh::assets::Cube
- indices: as variable in struct helios::engine::rendering::mesh::assets::Triangle
- indices: as variable in struct helios::engine::rendering::mesh::types::MeshData
- Indigo: as variable in struct helios::engine::util::Colors
- initialized_: as variable in class helios::engine::runtime::gameloop::GameLoop
- initialSeed_: as variable in class helios::engine::util::Random
- injectedBuffer_: as variable in class helios::engine::runtime::world::System::Model<T>
- input_: as variable in class helios::engine::input::InputManager
- inputSnapshot_: as variable in class helios::engine::runtime::world::UpdateContext
- insertionOrder_: as variable in class helios::engine::core::container::ConceptModelRegistry<AnyT, IdProvider>
- invertLeftX_: as variable in class helios::engine::input::gamepad::GamepadSettings
- invertLeftY_: as variable in class helios::engine::input::gamepad::GamepadSettings
- invertRightX_: as variable in class helios::engine::input::gamepad::GamepadSettings
- invertRightY_: as variable in class helios::engine::input::gamepad::GamepadSettings
- isActive: as variable in struct helios::engine::rendering::RenderManager::MaterialBatch<TDrawMemberHandle>
- isActive: as variable in struct helios::engine::rendering::RenderManager::MeshBatch<TDrawMemberHandle>
- isActive: as variable in struct helios::engine::rendering::RenderManager::RenderTargetBatch<TDrawMemberHandle>
- isActive: as variable in struct helios::engine::rendering::RenderManager::ShaderBatch<TDrawMemberHandle>
- isActive: as variable in struct helios::engine::rendering::RenderManager::ViewportBatch<TDrawMemberHandle>
- isDirty_: as variable in class helios::engine::core::components::AABBComponent<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::core::components::Mat4Component<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::core::components::NumericValueComponent<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::core::components::Vec2Component<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::core::components::Vec3Component<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::core::components::Vec4Component<TDomainTag, THandle, TNumericType>
- isDirty_: as variable in class helios::engine::scene::components::PerspectiveCameraComponent<THandle>
- isDirty_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
- isEnabled_: as variable in class helios::engine::rendering::model::components::ModelAabbComponent<THandle>
- isEnabled_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
- items_: as variable in class helios::engine::core::container::ConceptModelRegistry<AnyT, IdProvider>
- itemView_: as variable in class helios::engine::core::container::ConceptModelRegistry<AnyT, IdProvider>
- Ivory: as variable in struct helios::engine::util::Colors
41 entries
- K -
- key: as variable in struct helios::engine::core::container::HandleMultiMap::Binding
- keys_: as variable in class helios::engine::core::container::HandleMultiMap<TOneHandle, TManyHandle>
- Khaki: as variable in struct helios::engine::util::Colors
3 entries
- L -
- lastWaitTime_: as variable in class helios::engine::tooling::FpsMetrics
- lastWorkTime_: as variable in class helios::engine::tooling::FpsMetrics
- Lavender: as variable in struct helios::engine::util::Colors
- left_: as variable in class helios::engine::input::gamepad::GamepadState
- leftStickDeadzone_: as variable in class helios::engine::input::gamepad::GamepadSettings
- LemonChiffon: as variable in struct helios::engine::util::Colors
- level_: as variable in class helios::engine::runtime::world::GameWorld
- level_: as variable in class helios::engine::runtime::world::UpdateContext
- lft_: as variable in class helios::engine::state::StateToIdMapPair<LState, RState, TId>
- LightBlue: as variable in struct helios::engine::util::Colors
- LightGray: as variable in struct helios::engine::util::Colors
- LightGreen: as variable in struct helios::engine::util::Colors
- LightPink: as variable in struct helios::engine::util::Colors
- LightSalmon: as variable in struct helios::engine::util::Colors
- LightSkyBlue: as variable in struct helios::engine::util::Colors
- LightYellow: as variable in struct helios::engine::util::Colors
- LimeGreen: as variable in struct helios::engine::util::Colors
- Linen: as variable in struct helios::engine::util::Colors
- listeners_: as variable in class helios::engine::state::StateManager<StateType>
- locked_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- logger_: as variable in class helios::engine::input::gamepad::GamepadState
- logger_: as variable in class helios::engine::input::InputAdapter
- logger_: as variable in class helios::engine::input::InputManager
- logger_: as variable in class helios::engine::platform::window::systems::WindowSizeUpdateSystem<TMemberHandle>
- logger_: as variable in class helios::engine::rendering::RenderManager<TRenderBackend, TMemberHandle>
- logger_: as variable in class helios::engine::runtime::gameloop::GameLoop
- logger_: as variable in class helios::engine::runtime::world::GameWorld
- logger_: as variable in class helios::engine::scene::systems::SceneMemberRenderContextExtractionSystem<TOwnerHandle, TMemberHandle, TCullingStrategy, TCommandBuffer>
- logger_: as variable in class helios::engine::util::io::StringFileReader
- loggers_: as variable in class helios::engine::util::log::LogManager
- loggingEnabled_: as variable in class helios::engine::util::log::LogManager
31 entries
- M -
- Magenta: as variable in struct helios::engine::util::Colors
- mainPhase_: as variable in class helios::engine::runtime::gameloop::GameLoop
- manager_: as variable in class helios::engine::runtime::world::Manager::Model<T>
- managerRegistry_: as variable in class helios::engine::runtime::world::ResourceRegistry
- map_: as variable in class helios::engine::core::container::HandleMultiMap::ConstIterator
- mapMutex_: as variable in class helios::engine::util::log::LogManager
- mappings: as variable in struct helios::engine::rendering::shader::components::UniformMappingsComponent<TOwnerHandle, TUniformScope>
- Maroon: as variable in struct helios::engine::util::Colors
- mask_: as variable in class helios::engine::runtime::gameloop::TypedPass<StateType>
- materialBaseColor: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- materialHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- materialHandle_: as variable in class helios::engine::rendering::common::components::MaterialOverrideComponent<THandle>
- materialHandle_: as variable in class helios::engine::rendering::common::components::RenderPrototypeComponent<TOwnerHandle>
- materialRoughness: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- maxEntityId_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- MediumBlue: as variable in struct helios::engine::util::Colors
- MediumPurple: as variable in struct helios::engine::util::Colors
- memberHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- meshData: as variable in struct helios::engine::rendering::mesh::components::MeshDataComponent<TWOwnerHandle>
- meshDataIndex: as variable in struct helios::engine::rendering::mesh::components::MeshDataIndexComponent<TWOwnerHandle>
- meshes_: as variable in class helios::engine::rendering::mesh::MeshRegistry
- meshHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- meshHandle_: as variable in class helios::engine::rendering::common::components::RenderPrototypeComponent<TOwnerHandle>
- meshHandles: as variable in struct helios::engine::rendering::mesh::commands::MeshBatchUploadCommand<THandle>
- meshHandles_: as variable in class helios::engine::rendering::mesh::systems::MeshUploadSystem<THandle, TCommandBuffer, TCapacity>
- minEntityId_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- MintCream: as variable in struct helios::engine::util::Colors
- modelMatrix: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
28 entries
- N -
- name: as variable in struct helios::engine::rendering::shader::types::UniformMapping
- Navy: as variable in struct helios::engine::util::Colors
- needsUpdate_: as variable in class helios::engine::core::container::ConceptModelRegistry<AnyT, IdProvider>
- needsUpdate_: as variable in class helios::engine::core::spatial::Transform
- needsUpdate_: as variable in class helios::engine::input::gamepad::GamepadState
- needsUpdate_: as variable in class helios::engine::tooling::FpsMetrics
- normal: as variable in struct helios::engine::rendering::common::types::Vertex
7 entries
- O -
- Olive: as variable in struct helios::engine::util::Colors
- OliveDrab: as variable in struct helios::engine::util::Colors
- onEnterCallback_: as variable in class helios::engine::state::listeners::LambdaStateListener<StateType>
- onExitCallback_: as variable in class helios::engine::state::listeners::LambdaStateListener<StateType>
- onTransitionCallback_: as variable in class helios::engine::state::listeners::LambdaStateListener<StateType>
- Orange: as variable in struct helios::engine::util::Colors
- OrangeRed: as variable in struct helios::engine::util::Colors
- Orchid: as variable in struct helios::engine::util::Colors
- owner: as variable in struct helios::engine::runtime::messaging::command::CommandHandlerEntry
- owner: as variable in struct helios::engine::runtime::messaging::command::CommandHandlerRef<CommandType>
- owner_: as variable in class helios::engine::runtime::gameloop::TypedPass<StateType>
11 entries
- P -
- PaleGreen: as variable in struct helios::engine::util::Colors
- passCommitListeners_: as variable in class helios::engine::runtime::gameloop::Phase
- passEntries_: as variable in class helios::engine::runtime::gameloop::Phase
- passEventBus_: as variable in class helios::engine::runtime::gameloop::GameLoop
- passEventSink_: as variable in class helios::engine::runtime::world::UpdateContext
- passEventSource_: as variable in class helios::engine::runtime::world::UpdateContext
- pending_: as variable in class helios::engine::runtime::lifecycle::WorldLifecycleManager
- pending_: as variable in class helios::engine::state::StateManager<StateType>
- pendingControlContexts_: as variable in class helios::engine::runtime::timing::TimerManager
- Peru: as variable in struct helios::engine::util::Colors
- phaseEventBus_: as variable in class helios::engine::runtime::gameloop::GameLoop
- phaseEventSink_: as variable in class helios::engine::runtime::world::UpdateContext
- phaseEventSource_: as variable in class helios::engine::runtime::world::UpdateContext
- pimpl_: as variable in class helios::engine::runtime::messaging::command::CommandBuffer
- pimpl_: as variable in class helios::engine::runtime::world::Manager
- pimpl_: as variable in class helios::engine::runtime::world::System
- Pink: as variable in struct helios::engine::util::Colors
- platformWorld_: as variable in class helios::engine::runtime::world::EngineWorld
- playerEntity_: as variable in class helios::engine::runtime::world::Session
- Plum: as variable in struct helios::engine::util::Colors
- poolConfigs_: as variable in class helios::engine::runtime::pooling::EntityPoolManager<TEntity>
- pools_: as variable in class helios::engine::runtime::pooling::EntityPoolManager<TEntity>
- pools_: as variable in class helios::engine::runtime::pooling::EntityPoolRegistry<THandle>
- poolSize_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- position: as variable in struct helios::engine::rendering::common::types::Vertex
- postPhase_: as variable in class helios::engine::runtime::gameloop::GameLoop
- PowderBlue: as variable in struct helios::engine::util::Colors
- prefabId: as variable in struct helios::engine::runtime::pooling::EntityPoolConfig
- prefabId_: as variable in class helios::engine::runtime::pooling::components::PrefabIdComponent<THandle>
- prePhase_: as variable in class helios::engine::runtime::gameloop::GameLoop
- prevButtonA_: as variable in class helios::engine::input::gamepad::GamepadState
- prevButtonB_: as variable in class helios::engine::input::gamepad::GamepadState
- prevButtonDpadDown_: as variable in class helios::engine::input::gamepad::GamepadState
- prevButtonDpadUp_: as variable in class helios::engine::input::gamepad::GamepadState
- prevButtonStart_: as variable in class helios::engine::input::gamepad::GamepadState
- prevEngineStateTransitionId_: as variable in class helios::engine::runtime::enginestate::systems::EngineFlowSystem<TCommandBuffer>
- prevInput_: as variable in class helios::engine::input::gamepad::GamepadState
- prevMatchState_: as variable in class helios::engine::runtime::enginestate::systems::EngineFlowSystem<TCommandBuffer>
- primitiveType: as variable in struct helios::engine::rendering::mesh::assets::Cube
- primitiveType: as variable in struct helios::engine::rendering::mesh::assets::Triangle
- primitiveType: as variable in struct helios::engine::rendering::mesh::types::MeshConfig
- primitiveType: as variable in struct helios::engine::rendering::mesh::types::MeshData
- projectionMatrix: as variable in struct helios::engine::rendering::common::types::RenderPassContext
- projectionMatrix: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- projectionMatrix: as variable in struct helios::engine::scene::types::CullingContext<TMemberHandle>
- ptr: as variable in struct helios::engine::core::memory::ErasedUnique
- Purple: as variable in struct helios::engine::util::Colors
47 entries
- R -
- readBuffer_: as variable in class helios::engine::core::container::buffer::ReadWriteDoubleBuffer<T>
- Red: as variable in struct helios::engine::util::Colors
- registeredSinks_: as variable in class helios::engine::util::log::LogManager
- renderBackend_: as variable in class helios::engine::rendering::RenderManager<TRenderBackend, TMemberHandle>
- renderContexts: as variable in struct helios::engine::rendering::RenderPass<THandle>
- renderResourceWorld_: as variable in class helios::engine::runtime::world::EngineWorld
- renderTargetBatches_: as variable in class helios::engine::rendering::RenderManager<TRenderBackend, TMemberHandle>
- renderTargetHandle: as variable in struct helios::engine::rendering::common::types::RenderPassContext
- renderTargetHandle: as variable in struct helios::engine::rendering::RenderPass<THandle>
- renderTargetHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- renderTargetSize: as variable in struct helios::engine::platform::window::commands::WindowResizeCommand<THandle>
- renderTargetWorld_: as variable in class helios::engine::runtime::world::EngineWorld
- resetElapsed: as variable in struct helios::engine::runtime::timing::types::TimerControlContext
- resourceRegistry_: as variable in class helios::engine::runtime::world::GameWorld
- rgt_: as variable in class helios::engine::state::StateToIdMapPair<LState, RState, TId>
- right_: as variable in class helios::engine::input::gamepad::GamepadState
- rightStickDeadzone_: as variable in class helios::engine::input::gamepad::GamepadSettings
- rotation_: as variable in class helios::engine::core::spatial::Transform
- RoyalBlue: as variable in struct helios::engine::util::Colors
- rules_: as variable in class helios::engine::runtime::enginestate::rules::DefaultEngineStateTransitionRules
- rules_: as variable in class helios::engine::state::StateManager<StateType>
- runtimeEnvironment_: as variable in class helios::engine::runtime::world::GameWorld
- runtimeEnvironment_: as variable in class helios::engine::runtime::world::UpdateContext
23 entries
- S -
- SaddleBrown: as variable in struct helios::engine::util::Colors
- Salmon: as variable in struct helios::engine::util::Colors
- SandyBrown: as variable in struct helios::engine::util::Colors
- scale_: as variable in class helios::engine::core::spatial::Transform
- sceneHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- sceneHandle_: as variable in class helios::engine::scene::components::ViewportComponent<THandle>
- sceneMemberRenderContext: as variable in struct helios::engine::rendering::common::commands::RenderCommand<THandle>
- scope_: as variable in class helios::engine::util::log::Logger
- SeaGreen: as variable in struct helios::engine::util::Colors
- Seashell: as variable in struct helios::engine::util::Colors
- semantics: as variable in struct helios::engine::rendering::shader::types::MaterialBaseColorUniform
- semantics: as variable in struct helios::engine::rendering::shader::types::ModelMatrixUniform
- semantics: as variable in struct helios::engine::rendering::shader::types::ProjectionMatrixUniform
- semantics: as variable in struct helios::engine::rendering::shader::types::UniformMapping
- semantics: as variable in struct helios::engine::rendering::shader::types::ViewMatrixUniform
- session_: as variable in class helios::engine::runtime::world::GameWorld
- session_: as variable in class helios::engine::runtime::world::UpdateContext
- shaderHandle: as variable in struct helios::engine::rendering::shader::commands::ShaderCompileCommand<THandle>
- shaderHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- shaderHandle_: as variable in class helios::engine::rendering::common::components::RenderPrototypeComponent<TOwnerHandle>
- shaderHandles: as variable in struct helios::engine::rendering::shader::commands::ShaderBatchCompileCommand<THandle>
- shaderHandles_: as variable in class helios::engine::rendering::shader::systems::ShaderCompileSystem<THandle, TCommandBuffer, TCapacity>
- Sienna: as variable in struct helios::engine::util::Colors
- sinkMutex_: as variable in class helios::engine::util::log::Logger
- sinkMutex_: as variable in class helios::engine::util::log::LogManager
- sinks_: as variable in class helios::engine::util::log::Logger
- size: as variable in struct helios::engine::platform::window::types::WindowConfig
- SkyBlue: as variable in struct helios::engine::util::Colors
- Snow: as variable in struct helios::engine::util::Colors
- SpringGreen: as variable in struct helios::engine::util::Colors
- start_: as variable in class helios::engine::util::time::Stopwatch
- state_: as variable in class helios::engine::state::components::StateComponent<StateType>
- states_: as variable in class helios::engine::state::CombinedStateToIdMapPair<LState, RState, TId>
- states_: as variable in class helios::engine::state::StateToIdMap<TState, TId>
- stateToIdMapPair_: as variable in class helios::engine::rendering::viewport::systems::StateToViewportPolicyUpdateSystem<StateLft, StateRgt>
- SteelBlue: as variable in struct helios::engine::util::Colors
- stickNoiseThreshold_: as variable in class helios::engine::input::gamepad::DeadzoneStrategy
- stopwatch_: as variable in class helios::engine::tooling::FramePacer
- submitFn: as variable in struct helios::engine::runtime::messaging::command::CommandHandlerEntry
- submitFn: as variable in struct helios::engine::runtime::messaging::command::CommandHandlerRef<CommandType>
- sync_: as variable in class helios::engine::runtime::lifecycle::systems::DelayedComponentEnablerSystem<THandle>
- system_: as variable in class helios::engine::runtime::world::System::Model<T>
- systemRegistry_: as variable in class helios::engine::runtime::gameloop::Pass
43 entries
- T -
- Tan: as variable in struct helios::engine::util::Colors
- targetFps_: as variable in class helios::engine::tooling::FramePacer
- Teal: as variable in struct helios::engine::util::Colors
- texCoords: as variable in struct helios::engine::rendering::common::types::Vertex
- textColor: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- textTexture: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- timerContext_: as variable in class helios::engine::runtime::timing::commands::TimerControlCommand
- timerId: as variable in struct helios::engine::runtime::timing::types::TimerControlContext
- timerId_: as variable in class helios::engine::runtime::timing::components::TimerBindingComponent<THandle>
- timerId_: as variable in class helios::engine::runtime::timing::Timer
- timerId_: as variable in class helios::engine::state::commands::DelayedStateCommand<StateType>
- timerManager_: as variable in class helios::engine::runtime::messaging::command::TypedCommandBuffer<CommandTypes>
- timerManager_: as variable in class helios::engine::runtime::timing::systems::TimerClearSystem
- timerManager_: as variable in class helios::engine::runtime::timing::systems::TimerUpdateSystem<TCommandBuffer>
- timerRevision_: as variable in class helios::engine::runtime::timing::components::TimerBindingComponent<THandle>
- timerRevision_: as variable in class helios::engine::runtime::timing::Timer
- timers_: as variable in class helios::engine::runtime::timing::TimerManager
- timerState: as variable in struct helios::engine::runtime::timing::types::TimerControlContext
- timerState_: as variable in class helios::engine::runtime::timing::Timer
- title: as variable in struct helios::engine::platform::window::components::WindowComponent<THandle>
- title: as variable in struct helios::engine::platform::window::types::WindowConfig
- to_: as variable in class helios::engine::state::types::StateTransitionContext<StateType>
- to_: as variable in class helios::engine::state::types::StateTransitionRule<StateType>
- Tomato: as variable in struct helios::engine::util::Colors
- totalFrameTime: as variable in struct helios::engine::tooling::FrameStats
- totalTime: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- totalTime_: as variable in class helios::engine::runtime::gameloop::GameLoop
- totalTime_: as variable in class helios::engine::runtime::world::UpdateContext
- transitionId_: as variable in class helios::engine::state::components::StateComponent<StateType>
- transitionId_: as variable in class helios::engine::state::types::StateTransitionContext<StateType>
- transitionId_: as variable in class helios::engine::state::types::StateTransitionRequest<StateType>
- transitionId_: as variable in class helios::engine::state::types::StateTransitionRule<StateType>
- transitionRequest_: as variable in class helios::engine::state::commands::DelayedStateCommand<StateType>
- transitionRequest_: as variable in class helios::engine::state::commands::StateCommand<StateType>
- translation_: as variable in class helios::engine::core::spatial::Transform
- Transparent: as variable in struct helios::engine::util::Colors
- trigger_: as variable in class helios::engine::input::gamepad::GamepadState
- triggerLeft_: as variable in class helios::engine::input::gamepad::GamepadState
- triggerRight_: as variable in class helios::engine::input::gamepad::GamepadState
- Turquoise: as variable in struct helios::engine::util::Colors
- TYPE_ID: as variable in class helios::engine::util::log::ConsoleSink
41 entries
- U -
- underlyingAnyT_: as variable in class helios::engine::core::container::ConceptModelRegistry<AnyT, IdProvider>
- uniformDist_: as variable in class helios::engine::util::Random
- UniformSemanticsCount: as variable in struct helios::engine::rendering::shader::components::UniformMappingsComponent<TOwnerHandle, TUniformScope>
- unit_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
4 entries
- V -
- value: as variable in struct helios::engine::core::container::HandleMultiMap::Binding
- value_: as variable in class helios::engine::core::components::AABBComponent<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::core::components::Mat4Component<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::core::components::NumericValueComponent<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::core::components::Vec2Component<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::core::components::Vec3Component<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::core::components::Vec4Component<TDomainTag, THandle, TNumericType>
- value_: as variable in class helios::engine::util::Guid
- values_: as variable in class helios::engine::core::container::HandleMultiMap<TOneHandle, TManyHandle>
- versionIndex_: as variable in class helios::engine::runtime::pooling::EntityPool<THandle>
- vertexShaderPath: as variable in struct helios::engine::rendering::shader::components::ShaderSourceComponent<THandle>
- vertices: as variable in struct helios::engine::rendering::mesh::assets::Cube
- vertices: as variable in struct helios::engine::rendering::mesh::assets::Triangle
- vertices: as variable in struct helios::engine::rendering::mesh::types::MeshData
- viewMatrix: as variable in struct helios::engine::rendering::common::types::RenderPassContext
- viewMatrix: as variable in class helios::engine::rendering::shader::UniformValueBag<TUniformScope>
- viewMatrix: as variable in struct helios::engine::scene::types::CullingContext<TMemberHandle>
- viewportHandle: as variable in struct helios::engine::rendering::common::types::RenderPassContext
- viewportHandle: as variable in struct helios::engine::rendering::RenderPass<THandle>
- viewportHandle: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- viewportHandle_: as variable in class helios::engine::scene::components::ViewportComponent<THandle>
- viewportHandles_: as variable in class helios::engine::rendering::viewport::components::ActiveViewportHandlesStateComponent<THandle>
- Violet: as variable in struct helios::engine::util::Colors
23 entries
- W -
- waitTime: as variable in struct helios::engine::tooling::FrameStats
- Wheat: as variable in struct helios::engine::util::Colors
- White: as variable in struct helios::engine::util::Colors
- WhiteSmoke: as variable in struct helios::engine::util::Colors
- width_: as variable in class helios::engine::spatial::components::DimensionComponent<THandle>
- windowConfig: as variable in struct helios::engine::platform::window::commands::WindowCreateCommand<THandle>
- windowConfig: as variable in struct helios::engine::platform::window::components::WindowCreateRequestComponent<THandle>
- windowHandle: as variable in struct helios::engine::platform::window::commands::SwapBuffersCommand<THandle>
- windowHandle: as variable in struct helios::engine::platform::window::commands::WindowCloseCommand<THandle>
- windowHandle: as variable in struct helios::engine::platform::window::commands::WindowCreateCommand<THandle>
- windowHandle: as variable in struct helios::engine::platform::window::commands::WindowResizeCommand<THandle>
- windowSize: as variable in struct helios::engine::platform::window::commands::WindowResizeCommand<THandle>
- workTime: as variable in struct helios::engine::tooling::FrameStats
- worldBounds: as variable in struct helios::engine::scene::types::CullingContext<TMemberHandle>
- worldMatrix: as variable in struct helios::engine::scene::types::SceneMemberRenderContext<TMemberHandle>
- writeBuffer_: as variable in class helios::engine::core::container::buffer::ReadWriteDoubleBuffer<T>
16 entries
- Y -
- Yellow: as variable in struct helios::engine::util::Colors
- Z -
- zFar_: as variable in class helios::engine::scene::components::PerspectiveCameraComponent<THandle>
- zFar_: as variable in struct helios::engine::scene::types::PerspectiveCameraContext
- zNear_: as variable in class helios::engine::scene::components::PerspectiveCameraComponent<THandle>
- zNear_: as variable in struct helios::engine::scene::types::PerspectiveCameraContext
4 entries
Total: 484 entries.
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