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systems Namespace

Definition

namespace helios::engine::scene::systems { ... }

Classes Index

classPerspectiveCameraUpdateSystem<TMemberHandle>

Updates camera transforms for active perspective cameras. More...

classSceneMemberVisibilitySystem<TOwnerHandle, TMemberHandle, TCullingStrategy, TRenderModes>

Computes visibility for scene members and stores the frame snapshot. More...

classSceneRenderSystem<TOwnerHandle, TMemberHandle, TCommandBuffer>

System that dispatches render commands from visibility results. More...

classWorldBoundsUpdateSystem<TMemberHandle>

Updates world-space bounds for active entities. More...

classWorldTransformSystem<TMemberHandle>

Updates world-space transforms from local position components. More...

classYawPitchRollUpdateSystem<TMemberHandle>

Updates Rotation3DComponent<..., Local> from YawPitchRollComponent. More...


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