systems Namespace
Definition
namespace helios::engine::scene::systems { ... }
Classes Index
| class | PerspectiveCameraUpdateSystem<TMemberHandle> |
|
Updates camera transforms for active perspective cameras. More... | |
| class | SceneMemberVisibilitySystem<TOwnerHandle, TMemberHandle, TCullingStrategy, TRenderModes> |
|
Computes visibility for scene members and stores the frame snapshot. More... | |
| class | SceneRenderSystem<TOwnerHandle, TMemberHandle, TCommandBuffer> |
|
System that dispatches render commands from visibility results. More... | |
| class | WorldBoundsUpdateSystem<TMemberHandle> |
|
Updates world-space bounds for active entities. More... | |
| class | WorldTransformSystem<TMemberHandle> |
|
Updates world-space transforms from local position components. More... | |
| class | YawPitchRollUpdateSystem<TMemberHandle> |
|
Updates Rotation3DComponent<..., Local> from YawPitchRollComponent. More... | |
Generated via doxygen2docusaurus 2.0.0 by Doxygen 1.9.8.