ShaderSourceComponent Struct Template
Source-location component for shader entities. More...
Declaration
template <typename THandle>
struct helios::engine::rendering::shader::components::ShaderSourceComponent<THandle> { ... }
Public Member Attributes Index
template <typename THandle> | |
| std::string | vertexShaderPath |
|
Path to the vertex shader source. More... | |
template <typename THandle> | |
| std::string | fragmentShaderPath |
|
Path to the fragment shader source. More... | |
Description
Source-location component for shader entities.
- Template Parameters
-
THandle Shader handle type.
Definition at line 23 of file ShaderSourceComponent.ixx.
Public Member Attributes
fragmentShaderPath
template <typename THandle>
|
Path to the fragment shader source.
Definition at line 33 of file ShaderSourceComponent.ixx.
33 std::string fragmentShaderPath;
vertexShaderPath
template <typename THandle>
|
Path to the vertex shader source.
Definition at line 28 of file ShaderSourceComponent.ixx.
28 std::string vertexShaderPath;
The documentation for this struct was generated from the following file:
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