Classes
The classes, structs, union and interfaces used by this project are:
| C GLFWPlatformManager<...> | Concrete manager integrating GLFW with helios runtime/window command flow |
| C GLFWWindowCloseSystem<...> | Emits WindowCloseCommand when GLFW reports a close request |
| S GLFWWindowHandleComponent<THandle> | Binds a window entity to its native GLFWwindow* handle |
| S GLFWWindowUserPointer<...> | Callback payload allowing GLFW callbacks to resolve window entity and game world |
| S GLFWWindowUserPointerComponent<...> | Associates a window entity with callback payload used by GLFW user-pointer API |
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