SpawnCondition.ixx File
Abstract interface for determining spawn timing. More...
Included Headers
#include <helios.engine.runtime.world.UpdateContext>
#include <helios.engine.runtime.pooling.GameObjectPoolSnapshot>
#include <helios.engine.runtime.spawn.policy.SpawnRuleState>
Namespaces Index
| namespace | helios |
| namespace | engine |
|
Main engine module aggregating core infrastructure and game systems. More... | |
| namespace | runtime |
|
Runtime infrastructure for game execution and lifecycle orchestration. More... | |
| namespace | spawn |
|
Entity spawning infrastructure for the helios engine. More... | |
| namespace | policy |
|
Spawn rules, conditions, and amount providers. More... | |
Classes Index
| class | SpawnCondition |
|
Abstract interface for determining when spawning should occur. More... | |
Description
Abstract interface for determining spawn timing.
File Listing
The file content with the documentation metadata removed is:
13export namespace helios::engine::runtime::spawn::policy {
49 class SpawnCondition {
56 virtual ~SpawnCondition() = default;
72 [[nodiscard]] virtual bool isSatisfied(
74 const SpawnRuleState& spawnState,
75 const helios::engine::runtime::pooling::GameObjectPoolSnapshot poolSnapshot,
76 const helios::engine::runtime::world::UpdateContext& updateContext
91 SpawnRuleState& spawnRuleState,
105 SpawnRuleState& spawnRuleState
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