Class Type Definitions Index
The class member typedefs defined in the project are:
- A -
- ActionCallback: as typedef in class helios::engine::modules::ui::UiActionCommandManager
- AiBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- AmountEvaluator: as typedef in class helios::engine::runtime::spawn::policy::amount::SpawnAmountByCallback
3 entries
- C -
- CloneFn: as typedef in struct helios::engine::ecs::ComponentOps
- CollisionBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- CombatBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- ComponentType: as typedef in class helios::engine::core::data::ComponentTypeId
4 entries
- D -
- DataIt: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- DataIt: as typedef in struct helios::engine::ecs::SparseSet::Iterator
- difference_type: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- difference_type: as typedef in struct helios::engine::ecs::SparseSet::Iterator
- DisableFn: as typedef in struct helios::engine::ecs::ComponentOps
5 entries
- E -
- EffectsBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- EnableFn: as typedef in struct helios::engine::ecs::ComponentOps
2 entries
- H -
- HealthBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- I -
- IdIt: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- IdIt: as typedef in struct helios::engine::ecs::SparseSet::Iterator
- iterator_category: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- iterator_category: as typedef in struct helios::engine::ecs::SparseSet::Iterator
4 entries
- L -
- LeadComponent: as typedef in struct helios::engine::ecs::View::Iterator
- LeadIterator: as typedef in struct helios::engine::ecs::View::Iterator
- LifecycleBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
3 entries
- M -
- MenuBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- MotionBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
2 entries
- O -
- ObserverBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- OnAcquireFn: as typedef in struct helios::engine::ecs::ComponentOps
- OnActivateFn: as typedef in struct helios::engine::ecs::ComponentOps
- OnDeactivateFn: as typedef in struct helios::engine::ecs::ComponentOps
- OnEnterCallback: as typedef in class helios::engine::state::listeners::LambdaStateListener<StateType>
- OnExitCallback: as typedef in class helios::engine::state::listeners::LambdaStateListener<StateType>
- OnReleaseFn: as typedef in struct helios::engine::ecs::ComponentOps
- OnRemoveFn: as typedef in struct helios::engine::ecs::ComponentOps
- OnTransitionCallback: as typedef in class helios::engine::state::listeners::LambdaStateListener<StateType>
9 entries
- P -
- pointer: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- pointer: as typedef in struct helios::engine::ecs::SparseSet::Iterator
2 entries
- R -
- reference: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- reference: as typedef in struct helios::engine::ecs::SparseSet::Iterator
- RenderingBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
3 entries
- S -
- SceneBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- ScoreType: as typedef in class helios::engine::core::data::ScoreTypeId
- ScoringBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- SpawnBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- StateTransitionIdType: as typedef in class helios::engine::state::components::StateComponent<StateType>
- StateTransitionIdType: as typedef in class helios::engine::state::types::StateTransitionContext<StateType>
- StateTransitionIdType: as typedef in class helios::engine::state::types::StateTransitionRequest<StateType>
- StateTransitionIdType: as typedef in class helios::engine::state::types::StateTransitionRule<StateType>
- StateType: as typedef in class helios::engine::core::data::StateTypeId
9 entries
- T -
- TransformBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- Type: as typedef in struct helios::engine::state::types::StateTransitionId<StateType>
- Type: as typedef in struct helios::engine::state::types::StateTransitionId<helios::engine::mechanics::gamestate::types::GameState>
- Type: as typedef in struct helios::engine::state::types::StateTransitionId<helios::engine::mechanics::match::types::MatchState>
4 entries
- U -
- UiTransformBuilderCallback: as typedef in class helios::engine::builder::gameObject::GameObjectFactory::GameObjectPrototype
- V -
- value_type: as typedef in struct helios::engine::ecs::SparseSet::ConstIterator
- value_type: as typedef in struct helios::engine::ecs::SparseSet::Iterator
2 entries
Total: 54 entries.
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