Class Variables Index
The class member variables defined in the project are:
- A -
- aabb_: as variable in class helios::engine::game::components::model::ModelAabbComponent
- aabb_: as variable in class helios::engine::game::components::rendering::RenderableComponent
- aabb_: as variable in class helios::rendering::model::Mesh
- aabb_: as variable in class helios::scene::SceneNode
- aabbColliderComponent: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionCandidate
- acceptNewEntries_: as variable in class helios::ext::imgui::widgets::LogWidget
- activeGameObjects_: as variable in class helios::engine::game::GameObjectPool
- activeIndex_: as variable in class helios::engine::game::GameObjectPool
- activeProjectiles_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- activeScopeFilter_: as variable in class helios::ext::imgui::widgets::LogWidget
- aimComponent_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- aimComponent_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- aIsCollisionReporter: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionStruct
- AliceBlue: as variable in struct helios::util::Colors
- ALL_SCOPES_KEY: as variable in class helios::ext::imgui::widgets::LogWidget
- AntiqueWhite: as variable in struct helios::util::Colors
- application: as variable in struct helios::ext::glfw::window::GLFWWindowUserPointer
- applyBothOnAnyChange_: as variable in class helios::ext::imgui::widgets::CameraWidget
- applyLookAtOnChange_: as variable in class helios::ext::imgui::widgets::CameraWidget
- applyTranslationOnChange_: as variable in class helios::ext::imgui::widgets::CameraWidget
- Aquamarine: as variable in struct helios::util::Colors
- aspectRatio_: as variable in class helios::scene::Camera
- aspectRatioDenom: as variable in struct helios::window::WindowConfig
- aspectRatioDenom_: as variable in class helios::window::Window
- aspectRatioNumer: as variable in struct helios::window::WindowConfig
- aspectRatioNumer_: as variable in class helios::window::Window
- autoScroll_: as variable in class helios::ext::imgui::widgets::LogWidget
- avgFps_: as variable in class helios::engine::tooling::FpsMetrics
- avgFrameTime_: as variable in class helios::engine::tooling::FpsMetrics
- axisLeftX_: as variable in class helios::input::gamepad::GamepadState
- axisLeftY_: as variable in class helios::input::gamepad::GamepadState
- axisRightX_: as variable in class helios::input::gamepad::GamepadState
- axisRightY_: as variable in class helios::input::gamepad::GamepadState
- Azure: as variable in struct helios::util::Colors
34 entries
- B -
- backend_: as variable in class helios::ext::imgui::ImGuiOverlay
- baseColor: as variable in struct helios::rendering::model::config::MaterialPropertiesOverride
- baseColor_: as variable in class helios::rendering::model::config::MaterialProperties
- Beige: as variable in struct helios::util::Colors
- bIsCollisionReporter: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionStruct
- Black: as variable in struct helios::util::Colors
- Blue: as variable in struct helios::util::Colors
- bounds_: as variable in class helios::engine::game::components::physics::AabbColliderComponent
- bounds_: as variable in class helios::engine::game::Level
- bounds_: as variable in class helios::rendering::Viewport
- Brown: as variable in struct helios::util::Colors
- bufferData_: as variable in class helios::core::data::ReadBuffer<T>
- bufferData_: as variable in class helios::core::data::WriteBuffer<T>
- bufferMutex_: as variable in class helios::ext::imgui::widgets::LogWidget
- buffers_: as variable in class helios::core::data::TypeIndexedDoubleBuffer<Indexer>
- Burlywood: as variable in struct helios::util::Colors
- buttonA_: as variable in class helios::input::gamepad::GamepadState
- buttonB_: as variable in class helios::input::gamepad::GamepadState
- buttonBack_: as variable in class helios::input::gamepad::GamepadState
- buttonDpadDown_: as variable in class helios::input::gamepad::GamepadState
- buttonDpadLeft_: as variable in class helios::input::gamepad::GamepadState
- buttonDpadRight_: as variable in class helios::input::gamepad::GamepadState
- buttonDpadUp_: as variable in class helios::input::gamepad::GamepadState
- buttonGuide_: as variable in class helios::input::gamepad::GamepadState
- buttonLeftBumper_: as variable in class helios::input::gamepad::GamepadState
- buttonLeftThumb_: as variable in class helios::input::gamepad::GamepadState
- buttonRightBumper_: as variable in class helios::input::gamepad::GamepadState
- buttonRightThumb_: as variable in class helios::input::gamepad::GamepadState
- buttonStart_: as variable in class helios::input::gamepad::GamepadState
- buttonX_: as variable in class helios::input::gamepad::GamepadState
- buttonY_: as variable in class helios::input::gamepad::GamepadState
31 entries
- C -
- cached_: as variable in class helios::core::Transform
- callbacks_: as variable in class helios::event::Dispatcher
- camera_: as variable in class helios::scene::CameraSceneNode
- cameras_: as variable in class helios::ext::imgui::widgets::CameraWidget
- cameraSceneNode_: as variable in class helios::rendering::Viewport
- cells_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- cellSize_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- cellsX_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- cellsY_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- cellsZ_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- childAlpha_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- children_: as variable in class helios::scene::SceneNode
- Chocolate: as variable in struct helios::util::Colors
- clearColor_: as variable in class helios::rendering::Viewport
- clearFlags_: as variable in class helios::rendering::Viewport
- collectedScopes_: as variable in class helios::ext::imgui::widgets::LogWidget
- collisionCandidates: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::GridCell
- collisionComponent: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionCandidate
- command: as variable in struct helios::engine::game::CommandBuffer::TargetedCommand
- commandBuffer_: as variable in class helios::engine::game::CommandBuffer
- commandBuffer_: as variable in struct helios::engine::game::UpdateContext
- componentIndex_: as variable in class helios::engine::game::GameObject
- components_: as variable in class helios::engine::game::GameObject
- composedRotationMatrix_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- contact_: as variable in class helios::engine::game::event::SolidCollisionEvent
- contact_: as variable in class helios::engine::game::event::TriggerCollisionEvent
- controllers_: as variable in class helios::app::Application
- cooldownDelta_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- cooldownTime_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- Coral: as variable in struct helios::util::Colors
- CornflowerBlue: as variable in struct helios::util::Colors
- Cornsilk: as variable in struct helios::util::Colors
- countdown_: as variable in class helios::engine::game::TimerSpawnCondition
- counter_: as variable in class helios::core::data::TypeIndexer<Group>
- Crimson: as variable in struct helios::util::Colors
- current_: as variable in class helios::ext::glfw::app::GLFWApplication
- currentMovementSpeed_: as variable in class helios::engine::game::components::physics::Move2DComponent
- currentRotation_: as variable in class helios::engine::game::components::physics::SpinComponent
- currentRotationAngle_: as variable in class helios::engine::game::components::physics::HeadingComponent
- currentRotationSpeed_: as variable in class helios::engine::game::components::physics::HeadingComponent
- Cyan: as variable in struct helios::util::Colors
41 entries
- D -
- DarkBlue: as variable in struct helios::util::Colors
- DarkCyan: as variable in struct helios::util::Colors
- DarkGray: as variable in struct helios::util::Colors
- DarkGreen: as variable in struct helios::util::Colors
- DarkOrange: as variable in struct helios::util::Colors
- DarkOrchid: as variable in struct helios::util::Colors
- DarkRed: as variable in struct helios::util::Colors
- DarkViolet: as variable in struct helios::util::Colors
- db_: as variable in class helios::core::data::TypeIndexedDoubleBuffer::WriteSink
- deadzoneStrategy_: as variable in class helios::input::InputAdapter
- DeepPink: as variable in struct helios::util::Colors
- DeepSkyBlue: as variable in struct helios::util::Colors
- DEFAULT_MOVEMENT_ACCELERATION: as variable in class helios::engine::game::components::physics::Move2DComponent
- DEFAULT_MOVEMENT_DAMPENING: as variable in class helios::engine::game::components::physics::Move2DComponent
- DEFAULT_MOVEMENT_SPEED: as variable in class helios::engine::game::components::physics::Move2DComponent
- DEFAULT_MOVEMENT_SPEED_THRESHOLD: as variable in class helios::engine::game::components::physics::Move2DComponent
- DEFAULT_ROTATION_DAMPENING: as variable in class helios::engine::game::components::physics::HeadingComponent
- DEFAULT_ROTATION_SPEED: as variable in class helios::engine::game::components::physics::HeadingComponent
- DEFAULT_ROTATION_SPEED_THRESHOLD: as variable in class helios::engine::game::components::physics::HeadingComponent
- DEFAULT_STICK_NOISE_THRESHOLD: as variable in class helios::input::gamepad::DeadzoneStrategy
- defaultLogger_: as variable in class helios::util::log::LogManager
- deltaTime_: as variable in struct helios::engine::game::UpdateContext
- depth_: as variable in class helios::engine::game::components::physics::ScaleComponent
- direction_: as variable in class helios::engine::game::commands::Aim2DCommand
- direction_: as variable in class helios::engine::game::commands::HeadingCommand
- direction_: as variable in class helios::engine::game::commands::Move2DCommand
- direction_: as variable in class helios::engine::game::components::gameplay::Aim2DComponent
- direction_: as variable in class helios::engine::game::components::physics::DirectionComponent
- dispatcher_: as variable in class helios::event::EventManager
- dockingEnabled_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- DodgerBlue: as variable in struct helios::util::Colors
31 entries
- E -
- ebo_: as variable in class helios::ext::opengl::rendering::model::OpenGLMesh
- enabled_: as variable in class helios::util::log::Logger
- enableDockSpace_: as variable in class helios::ext::imgui::ImGuiOverlay
- enabledSinks_: as variable in class helios::util::log::LogManager
- eventManager_: as variable in class helios::app::Application
- eventQueue_: as variable in class helios::event::EventManager
- events: as variable in class helios::event::DequeEventQueue
- eventSink_: as variable in struct helios::engine::game::UpdateContext
8 entries
- F -
- filterLevel_: as variable in class helios::ext::imgui::widgets::LogWidget
- filterLevelIndex_: as variable in class helios::ext::imgui::widgets::LogWidget
- Firebrick: as variable in struct helios::util::Colors
- firstDraw_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- FloralWhite: as variable in struct helios::util::Colors
- ForestGreen: as variable in struct helios::util::Colors
- fovY_: as variable in class helios::scene::Camera
- fpsMetrics_: as variable in class helios::ext::imgui::widgets::FpsWidget
- fragmentShaderSource_: as variable in class helios::ext::opengl::rendering::shader::OpenGLShader
- frameBufferSizeCallback: as variable in struct helios::ext::glfw::window::GLFWWindowConfig
- frameBufferSizeCallback_: as variable in class helios::ext::glfw::window::GLFWWindow
- frameCount_: as variable in class helios::engine::tooling::FpsMetrics
- framePacer_: as variable in class helios::ext::imgui::widgets::FpsWidget
- frameUniformValues_: as variable in class helios::rendering::RenderPass
- freqFactor_: as variable in class helios::engine::game::commands::Aim2DCommand
- frequency_: as variable in class helios::engine::game::components::gameplay::Aim2DComponent
- frustumCullingStrategy_: as variable in class helios::scene::Scene
17 entries
- G -
- gameObject: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionCandidate
- gameObject_: as variable in class helios::engine::game::Component
- gameObjectFactory_: as variable in class helios::engine::game::GameObjectPool
- gameObjectPool_: as variable in class helios::engine::game::systems::gameplay::GameObjectSpawnSystem
- gameObjects_: as variable in class helios::engine::game::GameWorld
- gamepadMask_: as variable in class helios::input::InputManager
- gamepadSettings_: as variable in class helios::input::InputAdapter
- gamepadState_: as variable in class helios::engine::game::InputSnapshot
- gamepadStates_: as variable in class helios::ext::glfw::input::GLFWInputAdapter
- gameWorld_: as variable in class helios::engine::game::GameObjectPool
- gameWorld_: as variable in class helios::engine::game::System
- gameWorld_: as variable in struct helios::engine::game::UpdateContext
- gen_: as variable in class helios::util::Random
- GhostWhite: as variable in struct helios::util::Colors
- glfwRaiiGuard_: as variable in class helios::ext::glfw::app::GLFWApplication
- Gold: as variable in struct helios::util::Colors
- Gray: as variable in struct helios::util::Colors
- Green: as variable in struct helios::util::Colors
- gridBounds_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- guid: as variable in struct helios::engine::game::CommandBuffer::TargetedCommand
- guid_: as variable in class helios::engine::game::GameObject
- guid_: as variable in class helios::engine::game::GameObjectPool
- guid_: as variable in class helios::event::Event
- guid_: as variable in class helios::scene::SceneNode
- guid_: as variable in class helios::window::Window
25 entries
- H -
- handlerRegistered_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- headingInput_: as variable in class helios::engine::game::components::physics::HeadingComponent
- headingRotationAngle_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- headingRotationAxis_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- headingRotationMatrix_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- height: as variable in class helios::window::event::FrameBufferResizeEvent
- height: as variable in struct helios::window::WindowConfig
- height_: as variable in class helios::engine::game::components::physics::ScaleComponent
- height_: as variable in class helios::rendering::RenderTarget
- height_: as variable in class helios::rendering::Viewport
- height_: as variable in class helios::window::Window
- history_: as variable in class helios::engine::tooling::FpsMetrics
- historySize_: as variable in class helios::engine::tooling::FpsMetrics
- historySizeInput_: as variable in class helios::ext::imgui::widgets::FpsWidget
- Honeydew: as variable in struct helios::util::Colors
- HotPink: as variable in struct helios::util::Colors
16 entries
- I -
- identity: as variable in class helios::engine::game::systems::physics::SpinSystem
- inactiveGameObjects_: as variable in class helios::engine::game::GameObjectPool
- IndianRed: as variable in struct helios::util::Colors
- indices: as variable in struct helios::rendering::asset::shape::Shape
- indices_: as variable in class helios::rendering::model::Mesh
- Indigo: as variable in struct helios::util::Colors
- inheritance_: as variable in class helios::scene::SceneNode
- initialAspectRatio: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialFovDegrees: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialized_: as variable in class helios::app::Application
- initialized_: as variable in class helios::ext::imgui::ImGuiGlfwOpenGLBackend
- initialized_: as variable in class helios::rendering::RenderingDevice
- initialLookAtTarget: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialRotation: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialScale: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialTranslation: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialUp: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialZFar: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- initialZNear: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- input_: as variable in class helios::input::InputManager
- inputAdapter_: as variable in class helios::ext::imgui::widgets::GamepadSettingsWidget
- inputManager_: as variable in class helios::app::Application
- inputManager_: as variable in class helios::ext::imgui::widgets::GamepadWidget
- inputSnapshot_: as variable in struct helios::engine::game::UpdateContext
- instance_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- intensity_: as variable in class helios::engine::game::commands::ShootCommand
- intensity_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- intensity_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- interval_: as variable in class helios::engine::game::TimerSpawnCondition
- invertLeftX_: as variable in class helios::input::gamepad::GamepadSettings
- invertLeftY_: as variable in class helios::input::gamepad::GamepadSettings
- invertRightX_: as variable in class helios::input::gamepad::GamepadSettings
- invertRightY_: as variable in class helios::input::gamepad::GamepadSettings
- isActive_: as variable in class helios::engine::game::GameObject
- isActive_: as variable in class helios::scene::SceneNode
- isCollisionReporter_: as variable in class helios::engine::game::components::physics::CollisionComponent
- isDirty_: as variable in class helios::engine::game::components::physics::ScaleComponent
- isDirty_: as variable in class helios::engine::game::components::physics::TransformComponent
- isEnabled_: as variable in class helios::engine::game::Component
- isInputActive_: as variable in class helios::engine::game::components::physics::HeadingComponent
- isInputActive_: as variable in class helios::engine::game::components::physics::Move2DComponent
- isSolidCollision: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionStruct
- isTriggerCollision: as variable in struct helios::engine::game::systems::physics::GridCollisionDetectionSystem::CollisionStruct
- Ivory: as variable in struct helios::util::Colors
44 entries
- K -
- Khaki: as variable in struct helios::util::Colors
- L -
- lastWaitTime_: as variable in class helios::engine::tooling::FpsMetrics
- lastWorkTime_: as variable in class helios::engine::tooling::FpsMetrics
- Lavender: as variable in struct helios::util::Colors
- layerId_: as variable in class helios::engine::game::components::physics::CollisionComponent
- left_: as variable in class helios::input::gamepad::GamepadState
- leftStickDeadzone_: as variable in class helios::input::gamepad::GamepadSettings
- LemonChiffon: as variable in struct helios::util::Colors
- level: as variable in struct helios::ext::imgui::widgets::LogEntry
- level_: as variable in class helios::engine::game::GameWorld
- level_: as variable in class helios::engine::game::systems::gameplay::GameObjectSpawnSystem
- LightBlue: as variable in struct helios::util::Colors
- LightGray: as variable in struct helios::util::Colors
- LightGreen: as variable in struct helios::util::Colors
- LightPink: as variable in struct helios::util::Colors
- LightSalmon: as variable in struct helios::util::Colors
- LightSkyBlue: as variable in struct helios::util::Colors
- LightYellow: as variable in struct helios::util::Colors
- LimeGreen: as variable in struct helios::util::Colors
- Linen: as variable in struct helios::util::Colors
- localTransform_: as variable in class helios::scene::SceneNode
- logger_: as variable in class helios::app::Application
- logger_: as variable in class helios::app::controller::WindowRenderingController
- logger_: as variable in class helios::engine::game::CommandBuffer
- logger_: as variable in class helios::engine::game::GameWorld
- logger_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- logger_: as variable in class helios::event::EventManager
- logger_: as variable in class helios::ext::opengl::rendering::shader::OpenGLUniformLocationMap
- logger_: as variable in class helios::input::gamepad::GamepadState
- logger_: as variable in class helios::input::InputAdapter
- logger_: as variable in class helios::input::InputManager
- logger_: as variable in class helios::rendering::model::Material
- logger_: as variable in class helios::rendering::model::Mesh
- logger_: as variable in class helios::rendering::Renderable
- logger_: as variable in class helios::rendering::RenderingDevice
- logger_: as variable in class helios::rendering::RenderPass
- logger_: as variable in class helios::rendering::RenderPassFactory
- logger_: as variable in class helios::rendering::RenderQueue
- logger_: as variable in class helios::rendering::shader::Shader
- logger_: as variable in class helios::rendering::Viewport
- logger_: as variable in class helios::scene::Scene
- logger_: as variable in class helios::util::io::StringFileReader
- logger_: as variable in class helios::window::Window
- loggers_: as variable in class helios::util::log::LogManager
- loggingDisabled_: as variable in class helios::ext::imgui::widgets::LogWidget
- loggingEnabled_: as variable in class helios::util::log::LogManager
- lookAtSpace_: as variable in class helios::ext::imgui::widgets::CameraWidget
46 entries
- M -
- m: as variable in struct helios::math::mat4<T>
- Magenta: as variable in struct helios::util::Colors
- map_: as variable in class helios::ext::opengl::rendering::shader::OpenGLUniformLocationMap
- map_: as variable in class helios::rendering::shader::UniformValueMap
- mapMutex_: as variable in class helios::util::log::LogManager
- Maroon: as variable in struct helios::util::Colors
- mat4fid: as variable in class helios::scene::Scene
- match_: as variable in class helios::engine::game::event::SolidCollisionEvent
- match_: as variable in class helios::engine::game::event::TriggerCollisionEvent
- material_: as variable in class helios::rendering::RenderPrototype
- materialOverride_: as variable in class helios::rendering::Renderable
- materialProperties_: as variable in class helios::rendering::model::Material
- materialUniformValues_: as variable in class helios::rendering::RenderCommand
- max_: as variable in struct helios::math::aabb<T>
- maxEntries_: as variable in class helios::ext::imgui::widgets::LogWidget
- MediumBlue: as variable in struct helios::util::Colors
- MediumPurple: as variable in struct helios::util::Colors
- mesh_: as variable in class helios::rendering::RenderPrototype
- meshConfig_: as variable in class helios::rendering::model::Mesh
- message: as variable in struct helios::ext::imgui::widgets::LogEntry
- min_: as variable in struct helios::math::aabb<T>
- MintCream: as variable in struct helios::util::Colors
- movementAcceleration_: as variable in class helios::engine::game::components::physics::Move2DComponent
- movementDampening_: as variable in class helios::engine::game::components::physics::Move2DComponent
- movementSpeed_: as variable in class helios::engine::game::components::physics::Move2DComponent
- movementSpeedThreshold_: as variable in class helios::engine::game::components::physics::Move2DComponent
- muzzleVelocity: as variable in struct helios::engine::game::systems::gameplay::ProjectilePoolSystem::ProjectileObject
27 entries
- N -
- name: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- nativeHandle_: as variable in class helios::ext::glfw::window::GLFWWindow
- Navy: as variable in struct helios::util::Colors
- needsUpdate_: as variable in class helios::core::Transform
- needsUpdate_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- needsUpdate_: as variable in class helios::engine::tooling::FpsMetrics
- needsUpdate_: as variable in class helios::input::gamepad::GamepadState
- needsUpdate_: as variable in class helios::rendering::model::Mesh
- needsUpdate_: as variable in class helios::rendering::Viewport
- needsUpdate_: as variable in class helios::scene::Camera
- needsUpdate_: as variable in class helios::scene::SceneNode
- node: as variable in struct helios::ext::imgui::widgets::CameraWidget::CameraEntry
- NONE_SCOPES_KEY: as variable in class helios::ext::imgui::widgets::LogWidget
- normal: as variable in struct helios::rendering::Vertex
14 entries
- O -
- objectUniformValues_: as variable in class helios::rendering::RenderCommand
- observedWin_: as variable in class helios::input::InputManager
- Olive: as variable in struct helios::util::Colors
- OliveDrab: as variable in struct helios::util::Colors
- onDockingChanged_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- onScopeFilterChanged_: as variable in class helios::ext::imgui::widgets::LogWidget
- Orange: as variable in struct helios::util::Colors
- OrangeRed: as variable in struct helios::util::Colors
- Orchid: as variable in struct helios::util::Colors
9 entries
- P -
- PaleGreen: as variable in struct helios::util::Colors
- parent_: as variable in class helios::scene::SceneNode
- Peru: as variable in struct helios::util::Colors
- Pink: as variable in struct helios::util::Colors
- Plum: as variable in struct helios::util::Colors
- pool_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- poolSize_: as variable in class helios::engine::game::GameObjectPool
- poolSize_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- position: as variable in struct helios::rendering::Vertex
- PowderBlue: as variable in struct helios::util::Colors
- prevAutoScroll_: as variable in class helios::ext::imgui::widgets::LogWidget
- primitiveType: as variable in struct helios::rendering::model::config::MeshConfig
- progId_: as variable in class helios::ext::opengl::rendering::shader::OpenGLShader
- projectileAABB_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- projectileNodePtr: as variable in struct helios::engine::game::systems::gameplay::ProjectilePoolSystem::ProjectileObject
- projectilePrototype_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- projectileRenderable_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- projectilesInitialized_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- projectileSpeed_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- projectionMatrix_: as variable in class helios::scene::Camera
- projectionMatrix_: as variable in class helios::scene::Snapshot
- Purple: as variable in struct helios::util::Colors
22 entries
- R -
- readBuffer_: as variable in class helios::core::data::ReadWriteDoubleBuffer<T>
- Red: as variable in struct helios::util::Colors
- registeredSinks_: as variable in class helios::util::log::LogManager
- renderable_: as variable in class helios::engine::game::components::rendering::RenderableComponent
- renderable_: as variable in class helios::scene::SceneNode
- renderable_: as variable in struct helios::scene::SnapshotItem
- renderCommands_: as variable in class helios::rendering::RenderQueue
- renderingDevice_: as variable in class helios::app::Application
- renderPrototype_: as variable in class helios::rendering::Renderable
- renderPrototype_: as variable in class helios::rendering::RenderCommand
- renderQueue_: as variable in class helios::rendering::RenderPass
- renderTarget_: as variable in class helios::rendering::Viewport
- renderTarget_: as variable in class helios::window::Window
- restitution_: as variable in class helios::engine::game::components::physics::LevelBoundsBehaviorComponent
- right_: as variable in class helios::input::gamepad::GamepadState
- rightStickDeadzone_: as variable in class helios::input::gamepad::GamepadSettings
- root_: as variable in class helios::scene::Scene
- rootNode_: as variable in class helios::engine::game::Level
- rootNode_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- rotation_: as variable in class helios::core::Transform
- rotationAngleDelta_: as variable in class helios::engine::game::components::physics::HeadingComponent
- rotationAxis_: as variable in class helios::engine::game::components::physics::SpinComponent
- rotationDampening_: as variable in class helios::engine::game::components::physics::HeadingComponent
- rotationSpeed_: as variable in class helios::engine::game::components::physics::HeadingComponent
- rotationSpeed_: as variable in class helios::engine::game::components::physics::SpinComponent
- rotationSpeedThreshold_: as variable in class helios::engine::game::components::physics::HeadingComponent
- roughness: as variable in struct helios::rendering::model::config::MaterialPropertiesOverride
- roughness_: as variable in class helios::rendering::model::config::MaterialProperties
- RoyalBlue: as variable in struct helios::util::Colors
29 entries
- S -
- SaddleBrown: as variable in struct helios::util::Colors
- Salmon: as variable in struct helios::util::Colors
- SandyBrown: as variable in struct helios::util::Colors
- scale_: as variable in class helios::core::Transform
- scene_: as variable in class helios::engine::game::systems::scene::SceneSyncSystem
- sceneGraphKey_: as variable in class helios::scene::Scene
- sceneNode_: as variable in class helios::engine::game::components::scene::SceneNodeComponent
- sceneNodeComponent_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- scope: as variable in struct helios::ext::imgui::widgets::LogEntry
- scope_: as variable in class helios::util::log::Logger
- scopeBuffers_: as variable in class helios::ext::imgui::widgets::LogWidget
- scrollToBottom_: as variable in class helios::ext::imgui::widgets::LogWidget
- scrollUpOneEntry_: as variable in class helios::ext::imgui::widgets::LogWidget
- SeaGreen: as variable in struct helios::util::Colors
- Seashell: as variable in struct helios::util::Colors
- selectedCameraIndex_: as variable in class helios::ext::imgui::widgets::CameraWidget
- selectedGamepadIndex_: as variable in class helios::ext::imgui::widgets::GamepadSettingsWidget
- selectedGamepadIndex_: as variable in class helios::ext::imgui::widgets::GamepadWidget
- selectedScopeIndex_: as variable in class helios::ext::imgui::widgets::LogWidget
- sentinel_: as variable in class helios::ext::opengl::rendering::shader::OpenGLUniformLocationMap
- shader_: as variable in class helios::rendering::model::Material
- showDemoWindow_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- showInSeconds_: as variable in class helios::ext::imgui::widgets::FpsWidget
- showSettings_: as variable in class helios::ext::imgui::widgets::GamepadWidget
- showStyleEditor_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- Sienna: as variable in struct helios::util::Colors
- sinkMutex_: as variable in class helios::util::log::Logger
- sinkMutex_: as variable in class helios::util::log::LogManager
- sinks_: as variable in class helios::util::log::Logger
- skippedEntries_: as variable in class helios::ext::imgui::widgets::LogWidget
- SkyBlue: as variable in struct helios::util::Colors
- snapshotItems_: as variable in class helios::scene::Snapshot
- Snow: as variable in struct helios::util::Colors
- solidCollisionMask_: as variable in class helios::engine::game::components::physics::CollisionComponent
- solvedCollisions_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- source_: as variable in class helios::engine::game::event::SolidCollisionEvent
- source_: as variable in class helios::engine::game::event::TriggerCollisionEvent
- sourceGuid: as variable in class helios::window::event::WindowEvent
- sourceVelocity_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- sourceVelocityInheritFactor_: as variable in class helios::engine::game::systems::gameplay::ProjectilePoolSystem
- spawnCondition_: as variable in class helios::engine::game::systems::gameplay::GameObjectSpawnSystem
- spawnFunction_: as variable in class helios::engine::game::CallbackSpawnStrategy
- spawnStrategy_: as variable in class helios::engine::game::systems::gameplay::GameObjectSpawnSystem
- speedFactor_: as variable in class helios::engine::game::commands::Move2DCommand
- spinRotationAngle_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- spinRotationAxis_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- spinRotationMatrix_: as variable in class helios::engine::game::components::physics::RotationStateComponent
- SpringGreen: as variable in struct helios::util::Colors
- start_: as variable in class helios::util::time::Stopwatch
- SteelBlue: as variable in struct helios::util::Colors
- steeringInput_: as variable in class helios::engine::game::components::physics::Move2DComponent
- stickNoiseThreshold_: as variable in class helios::input::gamepad::DeadzoneStrategy
- stopwatch_: as variable in class helios::engine::tooling::FramePacer
- systems_: as variable in class helios::engine::game::GameWorld
54 entries
- T -
- tag_: as variable in class helios::event::Event
- Tan: as variable in struct helios::util::Colors
- targetFps_: as variable in class helios::engine::tooling::FramePacer
- targetFpsInput_: as variable in class helios::ext::imgui::widgets::FpsWidget
- targetRotationAngle_: as variable in class helios::engine::game::components::physics::HeadingComponent
- Teal: as variable in struct helios::util::Colors
- tempAspectRatio_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempFovDegrees_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempLookAtTarget_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempTranslation_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempUp_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempZFar_: as variable in class helios::ext::imgui::widgets::CameraWidget
- tempZNear_: as variable in class helios::ext::imgui::widgets::CameraWidget
- texCoords: as variable in struct helios::rendering::Vertex
- textFilter_: as variable in class helios::ext::imgui::widgets::LogWidget
- throttle_: as variable in class helios::engine::game::components::physics::Move2DComponent
- timestamp: as variable in struct helios::ext::imgui::widgets::LogEntry
- title: as variable in struct helios::window::WindowConfig
- title_: as variable in class helios::window::Window
- Tomato: as variable in struct helios::util::Colors
- totalFrameTime: as variable in struct helios::engine::tooling::FrameStats
- trackedCells_: as variable in class helios::engine::game::systems::physics::GridCollisionDetectionSystem
- transform_: as variable in class helios::engine::game::components::physics::TransformComponent
- transformComponent_: as variable in class helios::engine::game::components::gameplay::ShootComponent
- translation_: as variable in class helios::core::Transform
- translation_: as variable in class helios::engine::game::components::physics::TranslationStateComponent
- Transparent: as variable in struct helios::util::Colors
- trigger_: as variable in class helios::input::gamepad::GamepadState
- triggerCollisionMask_: as variable in class helios::engine::game::components::physics::CollisionComponent
- triggerLeft_: as variable in class helios::input::gamepad::GamepadState
- triggerRight_: as variable in class helios::input::gamepad::GamepadState
- turnFactor_: as variable in class helios::engine::game::commands::HeadingCommand
- turnIntensity_: as variable in class helios::engine::game::components::physics::HeadingComponent
- Turquoise: as variable in struct helios::util::Colors
- TYPE_ID: as variable in class helios::ext::imgui::ImGuiLogSink
- TYPE_ID: as variable in class helios::util::log::ConsoleSink
36 entries
- U -
- uniformDist_: as variable in class helios::util::Random
- uniformLocationMap_: as variable in class helios::ext::opengl::rendering::shader::OpenGLShader
- unit_: as variable in class helios::engine::game::components::physics::ScaleComponent
- updatables_: as variable in class helios::engine::game::GameObject
- useDedicatedShootInput_: as variable in class helios::engine::game::components::input::TwinStickInputComponent
5 entries
- V -
- v: as variable in struct helios::math::vec2<T>
- v: as variable in struct helios::math::vec3<T>
- v: as variable in struct helios::math::vec4<T>
- value_: as variable in class helios::util::Guid
- vao_: as variable in class helios::ext::opengl::rendering::model::OpenGLMesh
- vbo_: as variable in class helios::ext::opengl::rendering::model::OpenGLMesh
- velocity_: as variable in class helios::engine::game::components::physics::Move2DComponent
- vertexShaderSource_: as variable in class helios::ext::opengl::rendering::shader::OpenGLShader
- vertices: as variable in struct helios::rendering::asset::shape::Shape
- vertices_: as variable in class helios::rendering::model::Mesh
- viewMatrix_: as variable in class helios::scene::Camera
- viewMatrix_: as variable in class helios::scene::Snapshot
- viewport_: as variable in class helios::rendering::RenderPass
- viewport_: as variable in class helios::scene::Snapshot
- viewportKey_: as variable in class helios::rendering::RenderTarget
- viewports_: as variable in class helios::rendering::RenderTarget
- Violet: as variable in struct helios::util::Colors
17 entries
- W -
- waitTime: as variable in struct helios::engine::tooling::FrameStats
- wasAtBottom_: as variable in class helios::ext::imgui::widgets::LogWidget
- Wheat: as variable in struct helios::util::Colors
- White: as variable in struct helios::util::Colors
- WhiteSmoke: as variable in struct helios::util::Colors
- widget_: as variable in class helios::ext::imgui::ImGuiLogSink
- widgets_: as variable in class helios::ext::imgui::ImGuiOverlay
- width: as variable in class helios::window::event::FrameBufferResizeEvent
- width: as variable in struct helios::window::WindowConfig
- width_: as variable in class helios::engine::game::components::physics::ScaleComponent
- width_: as variable in class helios::rendering::RenderTarget
- width_: as variable in class helios::rendering::Viewport
- width_: as variable in class helios::window::Window
- window: as variable in struct helios::ext::glfw::window::GLFWWindowUserPointer
- window_: as variable in class helios::app::controller::BasicWindowRenderingController
- windowAlpha_: as variable in class helios::ext::imgui::widgets::MainMenuWidget
- windowList_: as variable in class helios::app::Application
- windowUserPointer_: as variable in class helios::ext::glfw::window::GLFWWindow
- workTime: as variable in struct helios::engine::tooling::FrameStats
- worldMatrix_: as variable in struct helios::scene::SnapshotItem
- worldTransform_: as variable in class helios::engine::game::components::physics::TransformComponent
- worldTransform_: as variable in class helios::scene::SceneNode
- writeBuffer_: as variable in class helios::core::data::ReadWriteDoubleBuffer<T>
23 entries
- X -
- x_: as variable in class helios::rendering::Viewport
- Y -
- y_: as variable in class helios::rendering::Viewport
- Yellow: as variable in struct helios::util::Colors
2 entries
- Z -
- zFar_: as variable in class helios::scene::Camera
- zIndex_: as variable in class helios::rendering::Viewport
- zNear_: as variable in class helios::scene::Camera
3 entries
Total: 536 entries.
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