ai Namespace
AI behavior modules for game entities. More...
Definition
namespace helios::engine::modules::ai { ... }
Namespaces Index
| namespace | components |
|
AI behavior data components. More... | |
| namespace | systems |
|
AI behavior processing systems. More... | |
Functions Index
| void | registerComponents () |
|
Registers all AI components with the ComponentReflector. More... | |
Description
AI behavior modules for game entities.
This module provides components and systems for artificial intelligence behaviors, including chase/pursuit mechanics. ChaseComponent stores target and timing data, while ChaseSystem processes entities to steer them towards their targets.
Functions
registerComponents()
| inline |
Registers all AI components with the ComponentReflector.
Definition at line 17 of file registry.ixx.
17 inline void registerComponents() {
18 using R = helios::engine::ecs::ComponentReflector;
19
20 R::registerType<components::ChaseComponent>();
21 }
Referenced by helios::engine::modules::registerComponents.
The documentation for this namespace was generated from the following file:
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