Class Variables Index
The class member variables defined in the project are:
- C -
- componentsPerLocation: as variable in struct helios::opengl::OpenGLMeshUploadManager::AttributeFormat
- currentOpenGLMesh_: as variable in class helios::opengl::OpenGLBackend
- currentRenderTargetHandle_: as variable in class helios::opengl::OpenGLBackend
- currentShaderHandle_: as variable in class helios::opengl::OpenGLBackend
4 entries
- D -
- drawUniformValueBag_: as variable in class helios::opengl::OpenGLBackend
- E -
- ebo: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- engineWorld_: as variable in class helios::opengl::OpenGLBackend
2 entries
- F -
- fragmentShaderSource_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
- I -
- indexCount: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- instanceVbo: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- isInitialized_: as variable in class helios::opengl::OpenGLBackend
3 entries
- L -
- location: as variable in struct helios::opengl::types::OpenGLUniformWriteOperation
- locationCount: as variable in struct helios::opengl::OpenGLMeshUploadManager::AttributeFormat
- locations: as variable in struct helios::opengl::components::OpenGLUniformLocationComponent<THandle, TUniformScope>
- locationStrideBytes: as variable in struct helios::opengl::OpenGLMeshUploadManager::AttributeFormat
- logger_: as variable in class helios::opengl::OpenGLBackend
- logger_: as variable in class helios::opengl::OpenGLMeshUploadManager<THandle, TCommandBuffer>
- logger_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
- logger_: as variable in class helios::opengl::OpenGLUniformLocationCacheStrategy<THandle>
8 entries
- M -
- materialUniformValueBag_: as variable in class helios::opengl::OpenGLBackend
- meshHandles_: as variable in class helios::opengl::OpenGLMeshUploadManager<THandle, TCommandBuffer>
2 entries
- O -
- operations: as variable in struct helios::opengl::components::OpenGLUniformWriteOperationsComponent<THandle, TUniformScope>
- P -
- passUniformValueBag_: as variable in class helios::opengl::OpenGLBackend
- primitiveType: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- programId: as variable in struct helios::opengl::components::OpenGLShaderComponent<THandle>
- projectionMatrix: as variable in struct helios::opengl::OpenGLBackend::ViewProjection
4 entries
- R -
- renderResourceWorld_: as variable in class helios::opengl::OpenGLMeshUploadManager<THandle, TCommandBuffer>
- renderResourceWorld_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
2 entries
- S -
- semantics: as variable in struct helios::opengl::types::OpenGLUniformWriteOperation
- shaderHandles_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
- stringFileReader_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
3 entries
- U -
- uniformCacheStrategy_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
- UniformSemanticsCount: as variable in struct helios::opengl::components::OpenGLUniformLocationComponent<THandle, TUniformScope>
2 entries
- V -
- vao: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- vbo: as variable in struct helios::opengl::components::OpenGLMeshComponent<TOwnerHandle>
- vertexShaderSource_: as variable in class helios::opengl::OpenGLShaderCompileManager<THandle, TUniformCacheStrategy>
- viewMatrix: as variable in struct helios::opengl::OpenGLBackend::ViewProjection
4 entries
Total: 37 entries.
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