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AttributeFormat Struct

Derived OpenGL attribute layout information for one engine attribute type. More...

Declaration

struct helios::opengl::OpenGLMeshUploadManager::AttributeFormat { ... }

Public Member Attributes Index

std::uint32_tlocationCount
std::uint32_tcomponentsPerLocation
std::uint32_tlocationStrideBytes

Description

Derived OpenGL attribute layout information for one engine attribute type.

Definition at line 87 of file OpenGLMeshUploadManager.ixx.

Public Member Attributes

componentsPerLocation

std::uint32_t helios::opengl::OpenGLMeshUploadManager< THandle, TCommandBuffer >::AttributeFormat::componentsPerLocation

Definition at line 89 of file OpenGLMeshUploadManager.ixx.

89 std::uint32_t componentsPerLocation;

locationCount

std::uint32_t helios::opengl::OpenGLMeshUploadManager< THandle, TCommandBuffer >::AttributeFormat::locationCount

Definition at line 88 of file OpenGLMeshUploadManager.ixx.

88 std::uint32_t locationCount;

locationStrideBytes

std::uint32_t helios::opengl::OpenGLMeshUploadManager< THandle, TCommandBuffer >::AttributeFormat::locationStrideBytes

Definition at line 90 of file OpenGLMeshUploadManager.ixx.

90 std::uint32_t locationStrideBytes;

The documentation for this struct was generated from the following file:


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