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OpenGLShaderComponent Struct Template

Binds a shader entity to its linked OpenGL program. More...

Declaration

template <typename THandle> struct helios::opengl::components::OpenGLShaderComponent<THandle> { ... }

Public Member Attributes Index

template <typename THandle>
unsigned intprogramId = 0

Linked OpenGL program id. More...

Description

Binds a shader entity to its linked OpenGL program.

Template Parameters
THandle

Shader handle type.

Definition at line 21 of file OpenGLShaderComponent.ixx.

Public Member Attributes

programId

template <typename THandle>
unsigned int helios::opengl::components::OpenGLShaderComponent< THandle >::programId = 0

Linked OpenGL program id.

Definition at line 24 of file OpenGLShaderComponent.ixx.

24 unsigned int programId = 0;

The documentation for this struct was generated from the following file:


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