OpenGLShaderComponent Struct Template
Binds a shader entity to its linked OpenGL program. More...
Declaration
template <typename THandle>
struct helios::opengl::components::OpenGLShaderComponent<THandle> { ... }
Public Member Attributes Index
template <typename THandle> | |
| unsigned int | programId = 0 |
|
Linked OpenGL program id. More... | |
Description
Binds a shader entity to its linked OpenGL program.
- Template Parameters
-
THandle Shader handle type.
Definition at line 21 of file OpenGLShaderComponent.ixx.
Public Member Attributes
programId
template <typename THandle>
|
Linked OpenGL program id.
Definition at line 24 of file OpenGLShaderComponent.ixx.
The documentation for this struct was generated from the following file:
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