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PlayerComponent Class

Component representing the player in a match. More...

Declaration

class helios::engine::mechanics::match::components::PlayerComponent { ... }

Description

Component representing the player in a match.

PlayerComponent is a marker component used to identify the player's GameObject in the match. It can be used by systems to apply player-specific logic, such as input handling, camera control, and UI updates.

Definition at line 18 of file PlayerComponent.ixx.


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