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SceneGraphKey Struct

SceneGraphKey as passkey idiom for accessing `setWorldTransform()`. All friend classes are able to construct the SceneGraphKey for accessing pass key guarded methods like `setWorldTransform`. More...

Declaration

struct helios::scene::SceneGraphKey { ... }

Friends Index

classhelios::scene::Scene

Private Constructors Index

SceneGraphKey ()=default

Description

SceneGraphKey as passkey idiom for accessing `setWorldTransform()`. All friend classes are able to construct the SceneGraphKey for accessing pass key guarded methods like `setWorldTransform`.

See Also

`setWorldTransform`

See Also

https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2893r3.html#passkey-idiom

Definition at line 36 of file SceneNode.ixx.

Friends

helios::scene::Scene

friend class helios::scene::Scene

Definition at line 38 of file SceneNode.ixx.

38 friend class helios::scene::Scene;

Private Constructors

SceneGraphKey()

helios::scene::SceneGraphKey::SceneGraphKey ()
default

Definition at line 39 of file SceneNode.ixx.


The documentation for this struct was generated from the following file:


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