MeshConfig Struct
Configuration for how a Mesh's data should be interpreted and rendered. More...
Declaration
struct helios::rendering::mesh::MeshConfig { ... }
Public Member Attributes Index
| PrimitiveType | primitiveType = PrimitiveType::Triangles |
|
Topology config for the draw call, e.g. setting the draw mode. More... | |
Description
Configuration for how a Mesh's data should be interpreted and rendered.
This struct defines rendering-specific properties for meshes, for example the primitive topology used by draw calls.
Definition at line 20 of file MeshConfig.ixx.
Public Member Attributes
primitiveType
|
Topology config for the draw call, e.g. setting the draw mode.
Definition at line 25 of file MeshConfig.ixx.
The documentation for this struct was generated from the following file:
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