StateTransitionId Struct Template
Binds GameState to GameStateTransitionId. More...
Declaration
struct helios::engine::state::types::StateTransitionId<helios::engine::mechanics::gamestate::types::GameState> { ... }
Public Member Typedefs Index
| using | Type = helios::engine::mechanics::gamestate::types::GameStateTransitionId |
Description
Binds GameState to GameStateTransitionId.
Allows `StateCommand<GameState>` and related template machinery to resolve the correct transition ID type at compile time.
- See Also
- See Also
GameState
- See Also
GameStateTransitionId
Definition at line 30 of file Bindings.ixx.
Public Member Typedefs
Type
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Definition at line 31 of file Bindings.ixx.
The documentation for this struct was generated from the following file:
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